
This asset pack includes 55 meshes, including low poly and mid poly variants, plus 65 ready-to-use prefabs.Everything is consistent, lightweight and functional.Features:- Optimized geometry.- Ready for HDRP and URP.- High quality textures.- Scale in centimeters.- Clean UVs and Consistent Texel Density.- User Friendly names.- Optimized materials. (Multiple meshes share the same materials)Please note: Rendered scene is not included. (Background assets are from kitbash3d)Total number of Materials: 20Total number of Textures (URP): 65Total number of Textures (HDRP): 52Texture sizes: 1k up to 4kNumber of prefabs: 65.Meshes: 34UV mapping: Yes.LODs: No.Rigging: No.Types of materials and texture maps: PBRPolygon CountSM_Hay_B_Pile - 2.2k tris, 2.3k verticesSM_Hay_B_Rectangle - 3.2k tris, 3.2k verticesSM_Hay_B_Square - 2.1k tris, 2.1k verticesSM_hay_bale_01 - 1.6k tris, 1.1k verticesSM_hay_bale_02 - 1.6k tris, 1.1k verticesSM_hay_bale_03 - 1.6k tris, 1.1k verticesSM_hay_Debris_01 - 1.1k tris, 855 verticesSM_hay_Debris_02 - 2k tris, 1.6k verticesSM_hay_Debris_03 - 1.2k tris, 1k verticesSM_hay_Debris_Burnt_01 - 1.1k tris, 855 verticesSM_hay_Debris_Burnt_02 - 2k tris, 1.6k verticesSM_hay_Debris_Burnt_03 - 1.2k tris, 1k verticesSM_hay_Pile_01 - 3.2k tris, 1.7k verticesSM_hay_Pile_02 - 914 tris, 909 verticesSM_hay_Pile_burnt_01 - 5.3k tris, 3.3k verticesSM_hay_Pile_burnt_02 - 2.8k tris, 1.8k verticesSM_hay_Square - 2.2k tris, 1.2k verticesSM_hay_Stackable - 19.8k tris, 13.2k verticesSM_hay_Tarp - 593 tris, 376 verticesSM_hay_Tarp_Wall - 2k tris, 1.1k verticesSM_haybale_Round_02 - 1.1k tris, 966 verticesSM_haybale_Round_03 - 1.1k tris, 966 verticesSM_haybale_Round Burning - 1.5k tris, 1.3k verticesSM_haybale_Round Burnt_01 - 1.1k tris, 966 verticesSM_haybale_Round Burnt_02 - 1.5k tris, 1.3k verticesSM_burnt_log_01 - 332 tris, 185 verticesSM_burnt_log_02 - 240 tris, 127 verticesSM_burnt_log_03 - 366 tris, 197 verticesSM_burnt_log_04 - 252 tris, 133 verticesSM_burnt_log_05 - 234 tris, 130 verticesSM_plank_01 - 396 tris, 200 verticesSM_plank_02 - 232 tris, 118 verticesSM_plank_03 - 124 tris, 64 verticesSM_plank_04 - 168 tris, 86 verticesMid-Poly (Available for most meshes)SM_midPoly_hay - 2.9k tris, 1.7k verticesSM_midPoly_hay_bale_01 - 6.4k tris, 3.9k verticesSM_midPoly_hay_bale_02 - 6.4k tris, 3.9k verticesSM_midPoly_hay_bale_03 - 6.4k tris, 3.9k verticesSM_midPoly_hay_Debris_01 - 2.9k tris, 1.9k verticesSM_midPoly_hay_Debris_02 - 5.6k tris, 3.8k verticesSM_midPoly_hay_Debris_03 - 5k tris, 3.2k verticesSM_midPoly_hay_Debris_Burnt_01 - 2.9k tris, 1.9k verticesSM_midPoly_hay_Debris_Burnt_02 - 5.6k tris, 3.8k verticesSM_midPoly_hay_Debris_Burnt_03 - 5k tris, 3.2k verticesSM_midPoly_hay_Pile - 12.9k tris, 6.7k verticesSM_midPoly_hay_Pile_02 - 3.6k tris, 2.6k verticesSM_midPoly_hay_Pile_burnt_01 - 8.1k tris, 5k verticesSM_midPoly_hay_Pile_Burnt_02 - 4.7k tris, 3k verticesSM_midPoly_hay_Stackable - 19.8k tris, 13.2k verticesSM_midPoly_hay_Tarp - 2.3k tris, 1.3k verticesSM_midPoly_haybale_Round_02 - 4.5k tris, 2.9k verticesSM_midPoly_haybale_Round_03 - 4.5k tris, 2.9k verticesSM_midPoly_haybale_Round Burning - 6k tris, 4.2k verticesSM_midPoly_haybale_Round Burnt_01 - 4.5k tris, 2.9k verticesSM_midPoly_haybale_Round Burnt_02 - 5.4k tris, 3.8k vertices