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Vivaldi is a lightweight audio middleware engine for Unity allowing easy assembling of multiple sounds into powerful compositions.
Pooling
Vivaldi comes with a built-in pooling system, so you don't have to worry about pooling of your sound effects.
Events
Sync your game actions to cue points and/or loops manually placed within the editor.
Variance
Completely randomize your compositions, so that they never sound the same.
Key Features
• Full Unity Editor Integration
• Powerful Event System
• Built-in Audio Pool
• Set Cue Points
• Create Loops with 4 different Modes
• Randomizable Properties
• Route to Mixer Groups
• Full control over Pitch, Volume, Position, ...
• Reverse/Forward Tracks
• Easy API
• Source Code included
• No revenue restrictions in the PRO version
Demos
Zone Player [WebGL]
Zone Player [Web Player]
Minigun [WebGL]
Minigun [Web Player]
Early Access: Download the latest versions from our website.
Note: Try the INDIE version for free. The INDIE version can be used in projects with a production budget below USD 100k.