
This customizable water spell effect is ideal for fantasy and magic-based games.This package uses Shader Graph, and some of its effects rely on the Bloom effect. If you are using the Built-In Render Pipeline, you will need to install both the Shader Graph package and the Post Processing package in Package Manager.This package features 3 stylized water textures and 3 magical circle textures, with support for custom textures to fit your game’s unique style. Designed entirely with Shader Graph and Particle System, the effect is lightweight and compatible with all Unity render pipelines (URP, HDRP, Built-in). Perfect for elemental magic, water-based attacks, and spellcasting animations.Check out my Socials to see my latest works:YouTube | TwitterFor performance reasons, procedural noise is not used in this package. All shaders rely on pre-rendered noise textures and images.Ready for Built-In, URP and HDRPWater textures size: 2048 x 2048Noise textures size: 1024 x 10242 models for VFX purposes2 shadersThe included water and magic circle textures were originally generated using AI and then carefully refined by hand to ensure high quality and a consistent look.