
A powerful all-in-one level design toolkit that streamlines scene construction, placement, and debugging in Unity.Level Design Helper is a modular, editor-only toolkit built to supercharge your Unity level design workflow. From painting and scattering prefabs to snapping, modular building, and visual debugging—this toolset is built for speed, precision, and flexibility.Perfect for environment artists, designers, and prototypers. Every tool is customizable, extensible, and compatible with any game genre including FPS, RPG, strategy, and open-world games.⚙️ Technical DetailsTools Included🎨 Object Painter – Paint prefabs onto surfaces using brush-based placement🌾 Prefab Scatter – Scatter multiple prefabs with random rotation/scale🔍 Selection Tools – Select by tag, name, or invert selection📏 Grid Snap – Snap objects to grid on all axes🧱 Modular Builder – Chain-spawn modular prefabs in any direction♻️ Object Replacer – Replace selected objects while preserving transform➰ Path Tool – Place prefabs along a linear path drawn in scene view🌡 Heatmap Overlay – Visualize object density across the scene🧪 Debug Tools – Detect overlaps, missing colliders, and NavMesh agentsFeaturesCustom toolbar UI with iconsScene view handles and visual gizmosLayer-based painting & snappingSmart prefab spacing via boundsClean Undo supportMinimal editor overhead (no runtime code)Fully commented, clean source codeDemo scene includedSupported OSWindowsmacOSLinuxDocumentation📄 Read the Full Documentation