Procedural Nature Generator - Trees, Biomes & Environment
Assets by Jurij
$19.90
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Create low poly trees, forests, and full biomes with customizable rules, objects, and lighting. Generate unique environments in seconds with demo scenes included.Procedural Nature Generator - is a procedural low-poly nature creation system for Unity.It allows you to generate unique, animated trees and build full biomes using customizable rules, objects, and environment settings — both in the Editor and at runtime.Whether you're creating a stylized forest, a dynamic world, or complete environments with multiple biome types, this tool gives you full control over vegetation, object distribution, and visual atmosphere.Key Features:Fully procedural low-poly tree generationCustom branch and foliage prefab supportRecursive growth with adjustable depth, scale, and randomnessFoliage appears on terminal branches for more natural resultsProcedural branch animation (no bones or shaders)Full biome system with multiple biome types on one mapCustom object spawning per biome (trees, rocks, plants, etc.)Biome-based lighting, fog, and camera settingsBiome boundaries with editable areas in the sceneWorks with any surface (plane, mesh, or custom terrain)Lightweight and mobile-friendlyIncludes TreeSpawner for runtime placementModular and easy to extendIdeal For:Stylized or minimalist 3D gamesProcedural environmentsOpen worlds with multiple biomesMobile and VR projectsInfinite world generationRuntime level decorationFlexible Parameters:Tree depth and branching probabilityBranch rotation and scale randomnessFoliage scale variationAnimation speed and amplitudeBiome object density and spacingBiome-specific visual settingsWorkflow:Create prefabs for branches and foliage.Add the TreeGenerator component and configure tree settings.Set up BiomesManager and define biome rules and objects.Adjust boundaries and environment settings for each biome.Generate trees or full environments in seconds.This tool is designed to stay simple and performant, while giving you enough flexibility to create diverse trees and complete biome-based environments.



