
NightVision Pro - Realistic Night Vision Srceen Effect
Despair
$7.50
$15.00
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A customizable real-time night vision effect for Unity cameras, featuring noise, scanlines, color tint, brightness and contrast adjustments.NightVision Pro simulates realistic night vision visuals in your Unity projects. Perfect for stealth, horror, or military-style games. Easily adjustable and optimized to run both in editor and runtime.❓ Why "NightVision Pro"?Immersive look: Achieve authentic night vision aesthetics.Customizable: Tweak color, noise, brightness, contrast, and scanlines.Lightweight: Minimal performance impact.Editor-friendly: Works in play mode and scene view.Plug-and-play: Easy integration with your camera.Supported Render Pipelines:✅ Standard/Built-In❌ Universal❌ HdrpFor a list of features, see Technical Details💚 Night Vision Color TintCustomize the screen’s overall tint – default green, but you can go full thermal, alien, or cold blue depending on your theme.🎚️ Adjustable Noise IntensityAdd realistic flickering electronic noise to simulate analog night vision interference or damaged optics.💡 Brightness ControlBoost or tone down the light amplification effect with smooth brightness scaling for dark scenes.🎛️ Contrast TweakingFine-tune the image sharpness and visual pop with contrast adjustments to enhance silhouettes and highlights.📡 Scanline DensitySimulate horizontal scanlines for that tactical goggle or vintage CRT effect – fully controllable frequency.📉 Scanline IntensityAdjust how visible the scanlines are, from subtle flicker to strong retro overlay.🧪 Custom Fullscreen ShaderUses a dedicated Hidden/NightVisionShader for clean, efficient GPU-based rendering across all Unity platforms.🔄 Auto Shader DetectionNo setup hassle – the script automatically finds the shader and creates the material at runtime if missing.👁️ Editor & Runtime PreviewEffect runs in both play mode and scene view, so you can tweak everything live while designing levels.🧱 No External DependenciesJust drop the script and shader into your project – no URP/HDRP or post-processing stack required.🧹 Lightweight & Self-ContainedMinimal performance overhead, no memory leaks, and fully destroy-on-disable logic for safe usage.