
Bring your 3D models to life with realistic jelly, wobble, melt, and impact deformations using this runtime mesh effect toolkit—perfect for games, simulations, and interactive experiences.Mesh Jellyfier – Runtime Mesh Deformation ToolDiscord SupportBring your 3D models to life with real-time jelly, bend, and squish effects!Jellyfier is a powerful, flexible, and easy-to-use runtime mesh deformation system for Unity. Perfect for adding physically reactive mesh behaviors like jelly, spring, wobble, impact dents, gooey melt, and snake-like waving to any 3D model in your project—no bones or blendshapes needed!Whether you're building stylized games, simulations, or just want to add satisfying motion to objects, Jellyfier helps you create stunning and responsive visual effects with full control.💡 Key Features🎯 13 Demo Scenes covering diverse deformation effects:JellyChaotic – Explosion-style random vertex wobblesJellyWave – Procedural wave propagation on impactJellyHitDeform – Realistic dent on collision impactJellyMelt – Melts mesh on contact and spreads like goo/waxJellySnake – Snake-like movement along cylindrical meshesJellySpring / JellySpringFromTop / JellySpringFromBase – Springy motion from specific pivot pointsJellyCollisionDeform – Deform mesh at collision points with toggleable recoveryJellyMesh & JellyMeshMover – Core jelly behavior with movement-based wobblesJellyChaoticMover – Movement-based chaotic jiggling🧠 Physics-inspired deformation systemAdjustable stiffness, damping, mass, and intensityRecovery and bounce-back simulationOptional auto-recovery with UI toggle✨ Smooth normal recalculation for visual fidelity using custom RecalculateNormalsSmooth(angle)🛠️ Highly customizable & modularEasily extend or combine effectsNamespace-based (ProjektSumperk) for clean integrationInspector-exposed parameters for quick tuningWorks on any mesh: characters, props, environment👨💻 Clean and readable C# codeFully commented and organized scriptsBeginner-friendly structure but powerful enough for pros🎮 Use CasesStylized props and enemiesGooey or rubbery charactersProcedural animation without bonesSoftbody-like interactionsSatisfying impact feedback🔧 CompatibilityUnity 2021.3 LTS and aboveWorks in URP, HDRP, and Built-in RPNo external dependencies or third-party toolsWorks in both Editor and runtime builds📦 Package Contents✅ 13 ready-to-use sample scenes✅ 13 modular scripts for individual effects✅ Helper utilities for vertex control and normal smoothing✅ Documentation PDF included✅ Demo scenes included✅ Organized folder structure under Assets/JellyfierMeshDeformTools/💬 Support & DocumentationClear and concise in-editor tooltips + well-structured code make it easy to get started. Detailed documentation and demo scenes walk you through each effect.Need help? Reach out via email projekt.sumperk@gmail.com or Discord Support🚀 Add Life to Your Meshes!Make your environments more responsive, your characters more squishy, and your props more dynamic. Whether you're building a fun game, a stylized animation, or just want to experiment, Jellyfier delivers everything you need for dynamic deformation!Works on all Graphics PipelinesWorks on all Platforms including VR and ARWorks on all versions of Unity from 2021.3 onwards13 Demo ScenesPhysics-inspired deformation system Adjustable stiffness, damping, mass, and intensitySmooth normal recalculationHighly customizable & modularClean and readable C# code