
Editor toolkit that auto-builds Animators, imports JSON, and generates 2D/3D animation clips - no coding required.Harmony Animation Toolkit is a suite of Unity Editor extensions that wipes away the repetitive parts of animation setup so you can stay in flow:Generate complete Animator Controllers in seconds. Feed the tool transition data (or raw JSON), and it builds states, parameters, blend-trees, and links them to the right clips.One-click JSON ↔︎ Animator round-trips. Ideal for Mixamo, LLM-generated data, or version-control backups.Bulk-replace or retarget animations inside an existing controller without breaking the graph.Instant 2D sprite animations. Create clips from sliced sheets or loose sprites with drag-and-drop ease.Find every animation in a folder (even inside FBXs) for quick audits.Everything is scriptable and interface-driven (IAnimationFinder, IJSONConverter), so power users can plug in custom search or import logic. Works equally well for fast game-jam prototyping or large productions that demand consistent animator structures.FeaturesAnimator Controller Generator: builds new controllers from structured transition data.Animation JSON Importer: converts JSON to working Animator assets; supports custom schemas.Animator Converter: converts an Animator to JSON or bulk-replaces clips with name-matching & safety checks.Sprite Animation Generator: turns sprite sheets or folders of sprites into ready-to-use clips (FPS or seconds).Animation Asset Finder: lists every AnimationClip in a folder, including clips embedded in models.Works on all OSDocumentation: Abridged version in the package. Full version at https://kindhearted-fiber-243.notion.site/Harmony-Animation-Toolkit-1f69d2524f708037a620f77f08fd6f2c?pvs=74