The VIVE Input Utility (VIU) is a toolkit for developing VR experiences in Unity, especially with the VIVE/VIVE Pro but also targeting many platforms from a common code base including Oculus Rift, Rift S Go, Quest, Google Daydream, VIVE Wave SDK (e.g. VIVE Focus standalone) and additional VR platforms as supported by Unity such as Microsoft's 'Mixed Reality' VR headsets and more. For the latest release notes click on the (releases) link.
Features
* Access device input/tracking by role (eg. LeftHand/RightHand), instead of device index
* Able to bind device to specific role, help manage multiple tracking devices
* UI Pointer (EventSystem compatible)
* Teleport
* Object Grabbing/Throwing
Supporting device (How to switch device)
* Simulator (Usage)
* VIVE & VIVE Pro (OpenVR compatible device)
* Oculus Rift & Touch & Go
* Daydream
* VIVE Focus (WaveVR compatible device)
Contact Us
Email: ViveSoftware@htc.com
Repository: GitHub
Latest Release
Bug Report
** It is recommended to remove old VIVE Input Utility package before upgrading to the new version.