
The Crack Shader is a lightweight, stylized effect for Unity URP, designed to create dynamic crack, line, or energy beam visuals on any mesh.The effect animates over time and is based on the object's local Y position, making it ideal for stylized cracks, magical fissures, or scanning lines in your scenes. The shader is double-sided and unlit, ensuring consistent appearance regardless of lighting.Custom shaders, only a simple crack effect. More effects require self-expansion.