
Soft, Merging Blob Shadows for Unity URP like in PlateUp game! Render feature to create smooth, dynamic shadow blobs that merge seamlessly between nearby characters or objects.Fully tested on URP 14 (versions above could work with warnings but even on ver 17 render feature still works normally with )Bring life to your scenes with fluid, stylized blob shadows.CAUTION! For now this render feature works only with plane shadows (for now it does not work for real-time Unity shadows)This render feature for Universal Render Pipeline (URP) allows you to render soft shadows that dynamically blend together when objects are close to each other — just like liquid merging droplets. You have choose any shape of your shadows by selecting custom texture!Render Pipeline: Universal Render Pipeline (URP)Tested on: URP 14Supported Platforms: PC, Android, iOSInstallation:Just add the render feature to your URP Renderer asset, and pick a layer for the shadow planes, pick tag for the camera. Enjoy! If you have any issues, feel free to write me!It helped me to create this render feature!