Stylized cute game-ready female character. PBR textures, completely modular, humanoid rig, has ARKit blendshapes, customizable colors, and compatible with my other characters.All MY LINKS ✦ https://linktr.ee/darasolAdditional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1zzIdxfsogXhyGR-cvqHiHAg3dPwbd7P-xaO658NVK5E/edit?tab=t.0Characters Compatibility List: https://docs.google.com/document/d/1AqtmC2kfGi0q08Z8TgnxUSaT97aYObqUp_TV-RRHgM4/edit?tab=t.0NOTE:The preview video shows the previous version of the character. Blendshapes, body, hair, some textures/materials and the Unreal/Unity scenes have been updated, so the model in the video may differ from the current project.All store images have been replaced with renders of the updated version.Key features:Low-poly.Humanoid rig with eye and jaw bone. Ready for animation.Apple ARKit blendshapes for facial animation & VTuber usage.Completely modular.Easy color change via Instances and ID Maps.Multiple color variations.Adjustable body parts.Two unique hairstyles and removable bangs.Two sets of underwear.Polycount:SK_MONICA:Verts: 67252Faces: 63084Tris: 122815SK_MONICA_01:Verts: 67062Faces: 64900Tris: 126266SK_MONICA_MODULAR_1:Verts: 56139Faces: 51929Tris: 100617SK_MONICA_MODULAR_2:Verts: 42664Faces: 40499Tris: 77770The Character does not have LOD system.Rig:This Character rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.With additional bones you can apply physics to different parts.Blendshapes:52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.Includes special blendshapes to adjust ears, butt and breast.Modularity:The model is completely modular!Modular hairstyles.Underwear is included.To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.Clothes can be taken off completely, and full-body is included. Adult parts are not modeled.Material Instances are included to change the colors easily.Material ID for:EyesHeadHairClothAccessoriesUnderwear4K Textures:BaseColor, Normal, Roughness, Metallic, MaskMap, and may include AmbientOcclusion, MatID, Emissive and Opacity/Alpha.1K Textures: Eyelashes.11 Texture Set: Body, Head, Mouth, Hair, Eyes, Eyelashes, Nails, Cloth, Accessories, Underwear_01, Underwear_02.Unity Project:Render pipelines: Built-in, URP, HDRP.Humanoid rig with eye and jaw boneFor facial animations use Blendshapes.Physics is not included.AllPartsTogether.fbx file is included for customization.Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.If you have any questions, issues or need additional files (UE project, obj, fbx, renders) please contact me: darasol3d@gmail.comNotes: no LOD, no blueprints, no animations, no physics!Vertex counts of character:SK_MONICA:Verts: 67252Faces: 63084Tris: 122815SK_MONICA_01:Verts: 67062Faces: 64900Tris: 126266SK_MONICA_MODULAR_1:Verts: 56139Faces: 51929Tris: 100617SK_MONICA_MODULAR_2:Verts: 42664Faces: 40499Tris: 77770Rigged: YesRigged to Epic skeleton: YesIf rigged to the Epic skeleton, IK bones are included: YesNumber of Characters: 1Number of Meshes/Prefabs: 5Animated: NoNumber of Materials: 79Number of Textures: 134Supported Development Platforms:Windows: YesMac: YesTexture Resolutions: 4KTypes of materials and texture maps: PBR Textures Metall/RoughnessRender pipelines: Built-in, URP, HDRPDocumentation Link: no.