Bring Unity-style gizmos into your runtime scenes. RTG enables intuitive object manipulation during gameplay for level editors, sandbox experiences, and interactive applications.🎥 Trailer: Watch the RTG Basic Trailer🕹️ Demo: Download Windows Build💬 Unity Forum Thread: Join the Discussion📘 Quickstart Guide: Get Started HereOverviewRTG Basic is a powerful and flexible runtime gizmo system for Unity, designed for projects that need more than basic transform interaction.It extends the RTG Lite feature set with advanced gizmos, and component-specific manipulation, while maintaining a clean, predictable runtime workflow without reliance on UnityEditor APIs.Core FeaturesTransform GizmosMove, Rotate, Scale, and Universal (TRS) gizmosWorld and Local space supportPivot handling and snappingInteraction labels for clear feedback during manipulationAdvanced SnappingPosition, rotation, and scale snappingVertex snapping for precise placementDesigned for accurate runtime editing workflowsCollider GizmosBox Collider gizmoSphere Collider gizmoCapsule Collider gizmoCharacter Controller GizmoVisual and interactive Character Controller manipulationAdjust size directly in the sceneLight GizmosDirectional Light gizmoPoint Light gizmoSpot Light gizmoCamera Navigation & View GizmoBuilt-in camera controller with familiar Unity-style controls:OrbitPanFocusZoomScene View Gizmo for quick orientation (Top / Front / Side views)Undo / RedoNative undo / redo support for gizmo interactionsSafely experiment and revert changesVisual FeedbackReal-time visual feedback during drag operationsDisplays position, rotation, and scale deltas clearlyGrid SystemVisual scene grid for alignment and placementIntegrated snapping supportCustomizationEasily adjust colors, shapes, line thickness, and moreMatch the gizmos to your project’s visual styleWho Is RTG Basic For?RTG Basic is ideal for:Runtime level editorsIn-game building and placement systemsModding toolsDeveloper and debug toolsProjects that require precise, component-aware runtime editingRTG Basic is the sweet spot for most runtime tool development: powerful, flexible, and still clean.Looking for More?RTG Basic sits between RTG Lite and RTG Standard in the RTG ecosystem.🔹 RTG LiteA streamlined entry point, focused on essential transform gizmos and runtime interaction.🔸 RTG StandardIncludes everything in RTG Basic and adds:Extrude gizmoBox Scale gizmos2D Collider gizmos (Box, Circle, Capsule)Audio gizmosCamera gizmosSupportIf you have questions, feedback, or need help:📧 Email: octamodius@yahoo.com💬 Unity Forum: Join the DiscussionI usually respond within 24–48 hours.




