Turn 3D prefabs into clean, consistent 2D assets — icons, sprites, and animation sheets — using a controlled preview pipeline with smart framing, lighting, and batch export.Snap Studio Pro is built and tested for Unity 6.0 and above.It may not be compatible with Unity 2023.3 or earlier, due to significant API and pipeline differences.If you're using an older version of Unity, feel free to reach out — I'm happy to test it for you or confirm if a specific feature works in your setup.Snap Studio Pro is a production-ready Unity Editor tool for converting 3D prefabs into clean, consistent 2D assets — icons, sprites, thumbnails, animation sheets, and more.Unlike simple screenshot tools, Snap runs everything through a controlled preview scene with smart framing, lighting, and camera systems, ensuring every export is consistent — whether you’re capturing one asset or thousands.No Photoshop. No manual setup. No inconsistent results.✨ Features📸 High-Quality Icon & Sprite ExportCapture clean, perfectly framed 2D images from any 3D prefab — ready for UI, storefronts, or asset packs.🎬 Directional Animation CaptureExport full animation controllers as sprites or GIFs with:4, 8, or 16 directional anglesConsistent bounds across all framesAutomatic pivot alignment for smooth playback🧠 Smart Auto-FramingAutomatically detects bounds and fits objects perfectly within the frame — ideal for consistent batch exports.🎨 Style Presets (Lighting + Background + Camera)Apply complete visual styles instantly, including:Solid, gradient, and custom backgroundsAdjustable 3-point lighting (key / fill / rim)Camera angle presets (side-scroller, top-down, action💡 Full Lighting ControlFine-tune every shot with a fully adjustable 3-point lighting rig, including intensity, color, shadows, and rotation.📷 Advanced Camera SystemTake full control of framing and perspective:Preset camera stylesManual overridesZoom, rotation, and angle adjustments🗂️ Asynchronous Batch Export (10,000+ Ready)Export large libraries of prefabs without freezing the Unity Editor:Structured folder outputMulti-angle captureDesigned for high-volume workflows🌐 Render Pipeline SupportWorks seamlessly across:Built-in Render PipelineUniversal Render Pipeline (URP)High Definition Render Pipeline (HDRP)No setup headaches — Snap adapts automatically.🛠️ Editor-Only & ModularNo runtime code. No project bloat.Clean, modular architecture designed for editor workflows.🔧 Fully CustomizableSnap gives you full control over your output:Lighting, shadows, and exposureBackground styles and transparencyCamera angle and framingMaterials and overlaysCreate reusable presets to match your project’s visual identity and keep everything consistent.🚀 Why Snap Studio Pro?Uses a controlled preview pipeline, not basic screenshotsEnsures consistent framing across single and batch exportsHandles large-scale exports without freezing the editorSupports multi-direction animation capture out of the boxWorks across all major Unity render pipelinesBuilt for real production workflows, not one-off captures.🕹️ Perfect ForIndie developers building 2D games from 3D assetsAsset publishers creating icons, thumbnails, and promo artTool developers generating stylized previews inside UnityAnyone needing fast, clean, and consistent 2D output from 3D content⚠️ ImportantExample assets shown in screenshots (characters, environments, etc.) are not included.They are used purely for demonstration purposes.💬 Built by a Solo Dev + AISnap Studio Pro started as a simple idea:“What happens when one developer refuses to give up on their idea… and teams up with an AI instead?”Thousands of iterations later — this is the result.A fully modular, production-ready Unity tool designed to solve a real workflow problem.📦 Third-Party Content & CreditsThis asset uses:uGIF by Simon Wittber (MIT License)Sample demo characters derived from licensed Synty assetsSprite animations created using Rogue Volume 2 by WeMakeTheGameAll third-party content is used under Unity Asset Store terms and included only as non-reusable, baked 2D sprites.See Third-Party Notices.txt for full details.🧠 Final NoteStart simple. Add complexity only when you need it.Snap works out of the box — but gives you full control when you want it.✨ Key Features📸 Capture & Export2D Icon & Sprite Export from any 3D prefabAnimation Export to frames, spritesheets, and GIFsMulti-Angle Capture (4, 8, 16+ directions with side/top/down presets)Batch Export Tools with per-angle folder controlConsistent Pivot & Bounds for frame-perfect animation output🎬 Animation ToolsFull Animation Preview & Capture (scrubbing, FPS, frame range, skip frames)Directional Animation Support with automatic alignmentGIF Export (Experimental)🧠 Framing, Camera & LightingSmart Auto-Framing – Fits camera to prefab bounds automatically3-Point Lighting System – Full control over key, fill, and rim lightsStudio Look Presets – Neutral, Stylized, Cinematic, and moreAdvanced Camera Controls – Presets + manual overrides🎨 Visual StylingBackground Customization – Color, gradient, texture, vignette, transparencyGround & Shadow Catcher – Transparent, stylized, or shadow-only floorPost-Processing Support –URP & HDRP volume overridesBuilt-in support (with or without Post Processing Stack v2)Overlay System – Add text, logos, or watermarks⚙️ Workflow & CustomizationPreset System – Save/load lighting, background, export, and camera setupsEditor-Only – No runtime code or build impactCustom UI Theming – Full styling support, including “Rab Mode”⚙️ Render Pipeline Support✅ Built-in Render Pipeline (with or without Post Processing Stack v2)✅ URP (Universal Render Pipeline)✅ HDRP (High Definition Render Pipeline)🧱 Unity Version✅ Unity 6.0 and above officially supported❌ Not guaranteed on earlier versions💬 Using an older version? Reach out — I’ll test it for you.🖥️ Platform✅ Editor-only tool — no runtime dependencies or build footprint🔹 About the ToolSnap Studio Pro was built by one developer and an AI assistant — with one goal:Make high-quality 2D output from 3D assets fast, consistent, and reliable.It’s designed to work out of the box — no setup, no guesswork.But when you need more control, everything is there:multi-angle animation capture, full lighting control, post-processing, overlays, and more.Start simple. Scale up when you need it.I used AI (ChatGPT) extensively during development as a coding assistant and architectural partner. Every part of the asset — from C# scripts and SOLID architecture to tooltips, UI layout, and bug fixing — was created through an iterative process with AI guidance. No ML models are included in the asset itself; AI was only used during development.




