Super Virtual Joysticks – Dual On-Screen Joystick System for Unity
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Dual on-screen joysticks for mobile games. Smooth, customizable, and ready to drop into any 2D project.This asset is built using Unity’s default (Built-in) Render Pipeline.It is fully UI-based and works out of the box in Built-in, URP, and HDRP.No shaders or materials require conversion.Super Virtual Joysticks – Dual On-Screen Joystick System for UnityA complete plug-and-play mobile joystick system for Unity. Smooth, customizable, and ready for twin-stick shooters, platformers, and any 2D mobile game.Core Features• Dual joystick system — move + aim independently• Snap modes: None (360°), 4-direction, or 8-direction• Bullet firing with optional trail FX• Squishy knob scaling for juicy feedback• Mobile-ready touch input (portrait or landscape)• Fully themeable joystick sprites (knob + base)• Clean, modular C# code for easy customization• Plug-and-play — drop into any 2D projectTech Specs• Unity 2022.3.6f1 or newer• Built-in Render Pipeline (URP compatible)• Canvas → Screen Space – Overlay recommended for UI accuracy• Adjustable radius, dead zone, and smoothing speedIncluded• Demo scene with ready-to-play example• Prefabs for joysticks, bullets, and player• C# scripts: VirtualJoystick.cs, PlayerController.cs, Bullet.cs• PNG sprites for knobs, bases, and demo visuals• Documentation with setup steps and customization tipsUse Cases• Twin-stick shooters• 2D action/platformer games• Mobile-friendly arcade projects• Quick prototype controls for mobile demosUnity Version: 2022.3.6f1 or higherRender Pipeline Compatibility: Built-in Render PipelineMobile Ready: ✅ Fully supports touch inputInput System: Custom script-based (no dependency on Unity’s Input Systems)Script Type: C# (modular and beginner-friendly)Prefabs Included:Move JoystickAim JoystickBullet with Trail FXSprite Customization: Joystick base and knob can be swapped via inspectorSnap Modes: None / 4-Way / 8-WayVisual FX:Knob squash/stretch effectBullet trails with customizable length and colorTouch Support: Built-in, no additional setup neededDocumentation: Included (PDF and scene text)Demo Scene: Included and playable out of the boxPlatform Support: Android, iOS, WebGL, Windows