
BT - OptiParticleX: Advanced Performance & Smart Particle Optimizer
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Boost your Unity project's performance with BT-OptiParticleX! Optimize particle systems with smart LOD, batching, and pooling for smoother visuals and faster renderingTransform Your Unity Game's Performance with Professional-Grade Particle OptimizationBT OptiParticleX delivers comprehensive particle system optimization with an intelligent, all-in-one solution. Our advanced automation algorithms dramatically improve particle performance while maintaining stunning visual effects, giving you the perfect balance between frame rate and quality.🔄 Smart Particle Pool SystemIntelligent auto-detection and pooling of similar particle systemsAdvanced warmup system that pre-initializes particles without visual disruptionSmart shrinking automatically adjusts pool sizes based on usage patternsAuto-expand functionality ensures you never run out of particlesContinuous optimization detects and pools new particles at runtimePosition-locked integration preserves existing particle placements⚡ Batch Optimizer - Reduce Draw CallsMaterial-based automatic batching with GPU instancing supportIntelligent shader compatibility detection and warningsReal-time draw call reduction analysis with before/after metricsAutomatic texture optimization for shared materialsContinuous batch detection for runtime-spawned particlesAdvanced material analysis prevents incompatible batching📷 Adaptive LOD SystemDistance-based automatic quality adjustment for particle count, emission rate, and sizeMultiple LOD levels (Near, Medium, Far, VeryFar, Extreme) with smooth transitionsCamera, Player, or Custom target distance calculationsAggressive mode for maximum performance gains2D mode support for side-scrolling gamesSmart prefab-instance linking automatically groups similar particles🎮 Master Manager - One-Click OptimizationComprehensive scene analysis identifies optimization opportunitiesAuto-detect and optimize all particles with configurable thresholdsPerformance metrics and recommendations for each optimization typeSelective optimization - choose pools, batches, or LOD independentlyReal-time statistics showing particles optimized and performance gains⚙️ Intelligent Auto-DetectionAdvanced particle grouping by prefab name, material, and propertiesRegex-based name matching handles clones and numbered instancesMaterial and shader analysis for optimal batching strategiesPerformance-based recommendations (warmup, shrinking, LOD thresholds)Runtime detection of new particles for continuous optimization🔧 Editor Integration & Professional ToolsClean, organized UI with foldout sections and performance summariesScriptableObject-based settings with automatic persistenceSelective Reset tool for granular control over configurationsContext-sensitive help and compatibility warningsAuto-save functionality preserves runtime optimizations📊 Advanced Performance AnalyticsReal-time metrics: draw call reduction, memory savings, particle countsPeak usage analysis for optimal pool sizing recommendationsLOD level tracking with distance-based performance monitoringBatch efficiency reports with compatibility warnings🔄 Smart Particle Pool SystemAutomatic particle system detection and grouping by prefab name, material, and propertiesIntelligent pool sizing based on scene analysis and usage patternsWarmup system with position-locked initialization (prevents visual displacement)Smart shrinking algorithm that monitors usage and automatically adjusts pool sizesAuto-expansion prevents pool starvation during high-demand scenariosAdvanced name parsing with regex support (handles clones, numbered instances)Continuous runtime optimization detects and pools new particles automaticallyPeak usage tracking for optimal pool size recommendations⚡ Batch Optimizer EngineMaterial-based automatic batching with shared material generationGPU instancing support with compatibility detectionShader analysis and automatic optimization recommendationsReal-time draw call tracking (before/after optimization metrics)Texture memory optimization through shared material usageContinuous batch detection for runtime-spawned particlesAdvanced compatibility warnings (scale, color, texture variations)Auto-save functionality preserves runtime batch configurations📷 Adaptive LOD SystemMulti-mode distance calculation: Camera, Player, or Custom Transform targetingFive-tier LOD levels: Near, Medium, Far, VeryFar, Extreme with customizable thresholdsSmooth transition system with configurable interpolation speedParticle property scaling: count, emission rate, and size multipliersAggressive optimization mode with performance-tuned presets2D mode support for side-scrolling and isometric gamesAdvanced prefab-instance relationship tracking and auto-assignmentForce-disable functionality for extreme distance optimization🎮 Master Management SystemUnified scene analysis engine identifies all optimization opportunitiesAuto-detection with configurable thresholds (particle count, emission rate, etc.)Selective optimization: independently choose pools, batches, or LOD systemsPerformance analytics with detailed metrics and improvement ratingsOne-click optimization applies all recommended settings automaticallyRuntime monitoring and continuous optimization capabilities⚙️ Advanced Detection AlgorithmsMulti-criteria particle grouping: name similarity, material matching, property analysisRegex-based name processing handles complex naming conventionsMaterial and shader compatibility analysis for optimal batchingPerformance-based recommendation engine (warmup, shrinking, LOD candidates)Scene vs. prefab detection prevents optimization of asset filesRuntime particle detection with automatic integration🛠️ Runtime Optimization FeaturesNon-destructive optimization preserves original particle system settingsThread-safe update loops with configurable intervals (1-30 frames)Position and rotation preservation during pool integrationAutomatic restoration of original values when optimization is disabledRuntime pool expansion and shrinking based on actual usage patternsContinuous monitoring for newly instantiated particle systems💾 Data Management & PersistenceComprehensive original value storage and restoration systemRuntime statistics tracking (spawn counts, peak usage, utilization rates)Settings synchronization between runtime and editor configurationsAutomatic asset refresh and dirty marking for proper serializationPerformance metrics persistence across play sessions