
NeuroShade: Neural Network Ambient Occlusion solution for Unity 3D
Scorch Creative: A Moonlight Gameworks Studio
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Bring realistic shadow results without sacrificing performance with NeuroShade.NeuroShade is our new Ambient Occlusion system made with Neural Network that takes basis on MiniEngine to bring realistic results.ABOUT ECHORAYWe created NeuroShade to use it on our first project: The Bakerville Case.We decided to share our asset so that other developers can also improve the visual fidelity of their projects.Our asset allow developers modify its parameters easily.FeaturesAdjustment options suc as Intensity, Radius, etc.Debug tools.Example scene included, all the potential of the assets will stand out more in your own scenes.Documentation included.And more...· Requires Unity 2017.1.0f3 or higher.· Render only in Play Mode.· Only works with Deferred rendering.· Works with Gamma and Linear color spaces, but works better with Linear.· Works with DirectX 11 and above.· Tested on Windows but it should work on other platforms as well.· We recommend including shaders in the "Always Include" list in Unity settings to avoid any inconvenience.