
Instantly generate a complete PBR texture set from a single Albedo map using multiple advanced algorithms.Wish you could breathe life into your existing Albedo textures with a full, physically-based material set in seconds?Albedo to PBR – Texture Generator is your new essential workflow tool. Go from a single Albedo texture to a complete, game-ready PBR material set with just one click.Stop wasting hours on repetitive tasks. Simply drop your Albedo texture into the intuitive editor window, select the maps you need, and let Albedo to PBR – Texture Generator do the heavy lifting. Generate everything you need for Metallic/Roughness, Specular/Glossiness, or HDRP workflows.► Key Features ◄🚀 Unparalleled Algorithmic Control. This is not a basic converter. Albedo to PBR – Texture Generator offers multiple generation methods for key textures, giving you the power to define your material's story and creative freedom.Choose between different generation mode:Simple Inverted Height for fast results,Advanced Height Difference for detailed cavity detection.From Normal Map Concavity to capture fine surface variations,From Albedo luminance (with invert option),Uniform Value for specific material types like plastic or glass.Metallic/Roughness workflow: Generate individual Height, Normal, Metallic, Roughness, and AO maps.HDRP Ready: Instantly generate the packed HDRP Mask Map (R:Metallic, G:AO, B:Height, A:Roughness) to save texture samplers and optimize performance.Specular/Glossiness workflow: Full support for the Specular workflow, generating Specular, and Glossiness maps automatically.Emissive Maps: Make your materials glow! Generate emissive maps from your Albedo's brightest parts, with full control over color and intensity.⚙️ Built for ProfessionalsIndependent Texture Sizing: Optimize your project by setting the max size for each map individually (e.g., full-res Normal, half-res Roughness).Automated Importer Settings: Generated maps are automatically configured with the correct settings (e.g., Normal Maps set to NormalMap, sRGB turned off for masks), saving you manual setup time.Preference Saving: Your settings are saved automatically, so your favorite configurations are always ready to go.Polished UI: A clean, dockable, and user-friendly editor window with helpful tooltips and organizational foldouts.No Dependencies: A single, clean C# script that works out of the box.Albedo to PBR – Texture Generator is the fastest way to build your PBR textures library.If you need support : Discord | ContactHDRP Support: Includes a dedicated one-click HDRP Mask Map generator.Full Metallic/Roughness support: Includes generators for Height, Normal, Metallic, Roughness, and AO maps.Full Specular/Glossiness Support: Includes generators for Specular, and Glossiness maps.Works in the Unity Editor for now.Code: Clean, well-organized C# source code.Dependencies: None. It's a self-contained editor script with multiples algorithms.Generated Maps & Features:Height Map (from Albedo grayscale, with contrast, blur, and invert controls)Normal Map (from Height, with strength control)Metallic Map (from Albedo luminance or uniform value)Roughness Map (from Albedo, Normal intensity, or uniform value)Ambient Occlusion (AO) Map (from Height, Height Differences, or Normal map, with strength and blur)Emissive Map (from Albedo luminance, with color, threshold, and intensity controls)HDRP Mask Map (packed R:Metallic, G:AO, B:Height, A:Roughness)Specular, and Glossiness MapsPer-Texture Optimization: Set max import size for each map type (Same as Albedo, Half, Quarter, or Custom).UI & UX:Intuitive Editor WindowDrag-and-drop Albedo texture field.Settings are saved between Unity sessions."Select/Deselect All" and "Reset" buttons for ease of use.