
Real-time day and night cycle system with customizable lighting, time control, and demo scene—perfect for immersive environments.Create realistic, dynamic environments in your Unity scenes with this fully customizable Day and Night Cycle system.Designed for developers of all levels, this asset provides a smooth, real-time transition between day and night with full control over time progression, lighting, and celestial simulation — including a built-in lunar system for accurate moon movement and positioning.🎯 Key FeaturesReal-time day and night transitionConfigurable sun and moon lighting systemBuilt-in lunar system with moonlight controlAdjustable time speed and start timeEasy-to-use script with full Inspector supportClean, optimized, and readable codeMobile and desktop friendlyIncludes a complete and ready-to-use demo sceneFull documentation and email support included💡 Perfect For Open-world, RPG, simulation, racing, survival, and sandbox-style games.📦 Package IncludesCycleManager.cs (core logic)Sun and Moon prefabsDemo scene with sample lighting setupPDF User Guide, Readme, LicenseClean folder structure: Scripts, Materials, Scenes, Prefabs, etc.🛠️ CompatibilityWorks with Unity 2021.3 LTS and newerSupports Built-in Render Pipeline(URP and HDRP support coming soon)🚀 Feature Roadmap (Upcoming Updates)🌌 Star visibility system based on time of day🌙 Moon phase simulation with dynamic visual changes🔁 URP & HDRP lighting support out-of-the-box📧 Support Contactaikpak24@gmail.comFor help, feature requests, or bug reports.Unity Version: Compatible with Unity 2021.3 LTS and newerRender Pipelines: Built-in HDRP (URP support coming soon)Platforms: Windows, Mac, WebGL, Android, iOSDemo Scene: IncludedScripts: C#, open and editableDocumentation: PDF and Readme.md & License.md includedDependencies: None