
Pixel Craft VFX for Unity’s Shuriken brings block building pixel-style effects inspired by voxel games. Fully customizable. Stylized, optimized, and production-ready for all platforms!Bring voxel-style action to life with Pixel Craft VFX, a collection of blocky, pixel-perfect effects inspired by your favorite sandbox and crafting games!Each flipbook uses power-of-two textures (and NPOT as an extra) for peak performance and clean rendering, and they plug directly into Unity’s Shuriken Particle System for fast integration.Fully customizable materials let you tweak colors, glow levels, pixelation, animation speed, and more. Ideal for stylized games that want that chunky, retro voxel charm.From explosions and magic bursts to projectile or impact effects, this pack is built for PC, console, and mobile. Optimized visuals that run smoothly across platforms.Experience the playful side of VFX with Vefects’ signature production-ready quality and creative flair. Perfect for voxel, crafting, and builder-style games that need visual punch with a pixel twist.List of VFXs included:BubbleBubbles LavaChest OpenCritical AttackDustExplosion BigExplosion SmallFactory SmokeFireFireball + ImpactGun SmokeHealImpact SparksItem PickupItem SpawnLeafLevel UpPoison DebuffLightningMagic ImpactProjectile Burst + ImpactProjectile Fire + ImpactProjectile Ice + ImpactProjectile Lightning + ImpactProjectile Water + ImpactProjectile Wind + ImpactRespawnShieldSword SlashTeleportVanishVaporSFX (More to come soon!)Built-In RP ONLY.Texture sizes:Optimized Power of 2 texturesSmall file sizes as it's a pixel-perfect approach with Nearest-Neighbor FilteringNumber of VFXs:200+ Game Ready VFX Prefabs120+ Materials92+ TexturesCustom shaders:Custom flipbook shadersThe shaders included in this pack are pretty basic to understand and modify!Easily adjust the elements to fit the needs of your projectAll VFX (Visual Effects) contain SFX (Sound Effects) too!Disclaimer: The pack works in a 2D environment on a 3D render pipeline, but NOT with the 2D render pipeline features, neither for SRP, URP, or HDRP. That means the 2D Core, 2D Mobile, 2D (URP) templates and such won't work. If your project is 3D render pipeline-based, but in a 2D setting, such as using an Orthographic Camera, it will work, as always.We're currently working in adding 2D shaders for these use cases, so keep an eye out for the update!