
Realtime ray tracing shaders made for 2D games.Graphic: Realistic 3d looking shadows, multiple reflections, mirror reflection.Compatability: Support Windows, Android and potentially other platforms support compute shader (haven't test yet).Integration: Setup with only a few mouse clicks. No coding required.Optimization: Demo scene runs 400+ fps on NVIDIA RTX 2060.Scalability: Demo scene runs 60 fps on Snapdragon 8 gen 1 with half ray count and half output resolution.Flexibility: Output multiple render texture, Base on which users can easily customize their own materials.Only work with vulkan API on Android.