
Project Organizer is a Unity Editor tool designed to quickly and safely restructure your project's Assets folder into a clean, professional hierarchy.Project Organizer is your ultimate tool to instantly tidy up any Unity project, no matter how chaotic. Effortlessly scan, filter, and bulk-move your assets—scripts, prefabs, textures, audio, and more—into a clean, industry-standard folder structure with just a few clicks.Key Features:Smart file scanning and powerful search/filter toolsDrag & drop folder inclusion/exclusion for total controlFully customizable file type mappingReal-time preview of the new folder layout before moving anythingOne-click bulk organization—safe, fast, and undo-friendlyAutomatic safety checks: all actions are handled through Unity’s AssetDatabase to avoid any risk of data lossWhether you’re cleaning up a legacy project, preparing for team collaboration, or getting ready for Asset Store release, Project Organizer makes your workflow simpler, safer, and more professional.Clean folder structure: Instantly create or restore a professional, industry-standard hierarchy in your Assets folder—ready for production or team handoff.Drag & drop UI: Easily include or exclude folders with simple drag & drop in the custom Editor window.Flexible file filtering: Precisely choose which file types to organize with customizable extension filters (e.g., .cs, .shader, .png, .wav, etc.).System folder exclusions: ProjectSettings, Packages, Library, and other Unity system folders are automatically ignored.Real-time preview: Visualize the new folder structure and review every change before anything is moved.Bulk file selection: Scan, search, and select exactly which files to move—individually or in bulk with one click.Dry-run mode: Safely preview all moves with no risk; verify every operation before committing any changes.UNDO support: Instantly revert the last organization batch from within the tool—no risk, no panic.Safety-first operation: All moves use Unity’s AssetDatabase—no file deletion, only safe and reversible asset moves. (For critical projects, version control is still recommended.)Customizable structure: Folder templates and file mappings are fully editable in the configuration panel—no code changes needed.Editor only: Zero runtime footprint; Project Organizer never touches your scenes, builds, or game code.