
A simple package that helps you build your game for smartwatches. Consists of templates for Manifest and sprites for panels.A KIT of templates that will help you to build or port your game for smartwatches (specifically Wear OS devices). To use it, you just need an Android project, then use my templates to make adjustments to the Manifest -- it is the key to building smartwatches (and being able to publish it on Google Play).This KIT can also help you fix closing your game on right swipe (you can notice it while testing on your watch), and provides some sprites that can speed up your build process (like a round mask that helps you to adjust UI to round screens).The asset is free, and it is just my way to contribute to the developer community.This asset helps you to build and publish your game to Wear OS devices (smartwatches).Asset contains 2 templates for the Manifest -- one is for Wear OS version, and the second for Android (helps you revert the WearOS-specific changes if you have a basic Android version in parallel). Also, there is a .aar file that helps you to disable closing your WearOS game on right swipe (this "feature" is enabled by default for all WearOS apps -_-). All these files are available in "GlebThePolarCitizen\Plugins\Android\" folder.The second part of this asset is a set of sprites (images): a mask image (helps you adjust your UI to round screens), and two images for round panels.More information about this asset is available on my video tutorial: https://youtu.be/GaChUiAyLo0This asset is my way of sharing what I find during the publishing of my game on Wear OS devices via Google Play. It was created for my game on Unity 5 (2022.3.57f1), let me know if .aar file needs a different version for Unity 6.Source code is available on GitHub under the MIT license.Legal note: This asset (kit) is not affiliated with or endorsed by Google LLC. "Wear OS” is a trademark of Google LLC.