
A realistic, customizable burning paper effect that seamlessly integrates with VFX and Shader Graph, offering deep control and flexibility.News & Updates 👉YouTube | Instagram····················································································Burning Paper effect are supported URP only .This package includes:Highly Customizable for VFX (adjust particles gradient, lifetime, noise intensity, and more via Inspector)Highly Customizable for Shader (control base color, texture, burn direction, edge width, and more - all editable in Inspector)[Script] Burn timing controller with support for multiple directions.[VFX] Burning sparks and ash in Random, Vertical, and Horizontal directions.[Shader Graph] Burning dissolve shader with multi-directional burn support (Random, Vertical, Horizontal)[Post Processing] Post Processing Volume for URPDocumentationOriginally made in URP.Visual Effect Graph (VFX) from the Package Manager is required.This asset uses the following third-party components:T_BG texture is used under the Freepik license.T_Paper texture is used under the Unsplash license.See the included Third-Party Notices.txt file in the package for more details.Feel free to contact me if you are facing any problems. :)Burning Paper effect are supported URP only.This package is not supported Built-in renderer and HDRP.Total of 3 prefabs and 2 materials includedTotal of 3 VFX (Sparks & Ash with Random, Vertical, and Horizontal directions) included1 shader (Burning effect with directional control) includedPaper Texture Size: 2400px x 3600px3 scripts included:BurningPaperController_Random.csBurningPaperController_Vertical.csBurningPaperController_Horizontal.cs1 Post Processing Volume for URP