
A tool for converting Unity terrain into an exportable model (FBX format).Convert Unity native terrain to an exportable FBX modelPreserve details such as terrain height map, vegetation, and texture mapsProvide a visual editor window that supports one click exportCustomizable parameters such as grid accuracy and coordinate system conversioninstructionsOpen the tool: Tool>TerrainToFbxSelect terrain objects in the scene and automatically recognize terrain informationConfiguration parameters:Export Path: Model export path (recommended to use the path within the project)Mesh Resolution: Mesh precision (smaller values result in finer accuracy)Include Vegetation: Export vegetation or notCoordinate System: Adapt to the target software coordinate system (Unity/Blender/Maya)Click on Export to FBX to complete the export processConvert Unity native terrain to an exportable FBX model,Preserve details such as terrain height map, vegetation, and texture maps