
Backbone Localization is a complete solution for multilingual games in Unity — designed to be simple, fast, modular, scalable, and fully visual. From indie to AAA, adapts to any localization need!🧠 Backbone Localization — Simple. Powerful. Production-Ready.Backbone Localization is a complete solution for multilingual games in Unity — designed to be fast, modular, scalable, and fully visual. Whether you're building a small indie title or a complex project with thousands of localized elements, Backbone adapts to your workflow and grows with your needs.✨ Why Backbone?⚡ Lightning-fast setup — start localizing in minutes.🎯 Multi-platform — PC, Mobile, Console, VR, WebGL.🧩 Modular workflows — use components, centralized key-based lists, or full API control.🔄 CSV import/export — perfect for working with translators.🌍 Real-time language switching — no scene reloads.📚 Full documentation, video tutorials, and premium support.💯 No external dependencies — pure Unity, ready for production.See online documentation🎬 Intro to Bakcbone Localization🎬 Quick Mode Tutorial🎬 Key List Mode Tutorial🔧 Main Features✅ Three powerful workflows (use one or mix them)Component-based: attach localization components to GameObjects and assign values per language in the Inspector.Key-based lists: manage all localized content in central lists with CSV support — ideal for large teams.Full API: total runtime control with clean, documented methods.✅ Supports all types of contentText (UI & TextMeshPro)Images (Image, RawImage, SpriteRenderer)Audio (multi-language clips)Textures & Materials✅ Smart language managementDefine any number of languages.Change language in code or via UI.Automatic fallback to default language.✅ Editor-first designBuilt-in editors for strings, images, audio, and textures.Auto-grouping by prefix, multiline editing, and powerful search.You can organize your lists your way and load only what’s needed per scene.✅ CSV readyExport/import any list — even with asset paths.Translate in Google Sheets, Excel or with your team, no Unity required.✅ Optimized for large projectsEfficient data handling and flexible loading per scene.Ideal for games with dynamic or content-heavy localization.✅ Example scenes includedReady-to-use demos showing all use cases.Each with mini-manuals to help you get started fast.📚 Documentation & Support.📝 Full PDF manual🎬 Quick-start and in-depth video tutorials. Intro - Quick Mode - Key List Mode🌐 Online documentation. See website💌 Premium email support for customersBackbone Localization is more than a tool — it’s your localization pipeline, designed for real-world projects.Simple when you need it, powerful when it matters.✅ Unity Versions: Compatible with Unity 2022.3 LTS and newer🎯 Render Pipelines: Supports Built-in, URP, and HDRP🛠️ Editor Integration: Fully integrated into Unity Editor — no external tools required🧩 Modular Design: Use component-based, key-based, or API-driven workflows🌍 Language Switching: Runtime language change supported📤 CSV Support: Full import/export for external translation workflows💻 API Access: Clean, documented API for total runtime control🎮 Platforms Supported:PC (Windows, macOS, Linux)Mobile (iOS, Android)WebGLVR (tested with Meta Quest)Consoles (Unity-supported platforms)