
Easily save and load arrays, lists, and dictionaries to JSON in Unity. No third-party libraries. Great for game state, config files, and reusable data. Lightweight, flexible, and runtime-ready.Purple Fox JSON UtilitySave and load data effortlessly using JSON files in your Unity projects — no third-party libraries needed.Purple Fox JSON Utility makes it easy to serialize and deserialize arrays, lists, and dictionaries to and from JSON files. Whether you’re saving game state, server configurations, or reusable asset data across projects, this lightweight and flexible utility simplifies the process with just a few lines of code.✅ Supports editor and runtime usage✅ Works with files inside or outside Unity’s Assets folder✅ Designed for all skill levels, from beginners to prosFeatures:📁 Flexible Path Support – Use custom file paths or manage file locations through the inspector⚙️ Static Engine Class – Access core functionality quickly with clean, static methods🎛️ Inspector Integration – Customize file handling behavior through an easy-to-use inspector interface, as well as the inspector appearance📚 Tutorials & Docs – Includes a scene tutorial video walkthrough, and PDF documentation🔄 Runtime Ready – Works seamlessly in builds to save/load persistent data💡 No Dependencies – Built on Unity’s native JsonUtility for maximum compatibility and simplicityWhether you’re working on a small indie project or a large-scale production, Purple Fox JSON Utility offers a scalable, easy-to-extend solution to unify your data workflows.Supported Unity Versions:Compatible with most Unity versions (no version-specific dependencies)Platform Compatibility:Editor: ✅Runtime: ✅Standalone, Mobile, WebGL (JSON uses Unity's built-in API)Dependencies:None (uses Unity’s built-in JsonUtility)File Format Support:JSON (.json)Documentation:PDF Help GuideAudio/Video TutorialsExample Use Cases:Save/load persistent game dataManage server configuration filesShare reusable content across projectsStore and retrieve editor-only settingsScript Access:Access via static PurpleFoxJSONEngine classAI was used in the creation of the images for the tool.