Easy AI For PlayMaker are actions for PlayMaker to make Artificial Intelligence, like enemies, agents, turrets, bots, etc.
Quickly make AI behaviors.
Easy AI For Playmaker removes all the difficulty of programming complex AI behaviour.
Using the most powerful features of Unity and PlayMaker behind the scenes. Easy AI For PlayMaker avoids complex logical conditions.
Full source code
Work with PlayMaker.
AI PACK:
- Flee
- Pursue
- Evade
- Patrol
- Cover
- Wander
- Can See Object
- Can Hear Object
- Flock
- Not See Object
- Search
- Target Reachable
-Field of View
ALL ACTIONS WORK WITH NAVMESH - ONLY 3D
FORMATIONS PACK:
Contains 5 focused on group formations with Unity's NavMesh.
The formation will dynamically respond to changes.
It's very easy to integrate into your own project.
This pack will continue to grow as we hear new action suggestions from the community.
- Wedge
- V
- Arc
- Triangle
- Circle
NOW Integration With UFPS
DOCUMENTATION
These actions are ready for production.It is optimized for mobile (iPhone, iPad, Android, Windows Mobile) standalone (Windows PC and Mac OSX), web player and webGL.
This game was made with this package.
Zombie War - for Android
Web GL Demos
CONTACT US