
Track runtime variables effortlessly with an easy to use GUI. Monitor any variable type in real-time with little-to-no setup. Perfect for debugging, prototyping, and building developer tools.Unity 2021.3+ CompatibleWatch any variable type: int, bool, string, even delegates and get notified the moment they change.Features:Track variables with a single line of codeGUI window for real-time visual feedbackDetects changes in value (including reassigned delegates)Removes variables that go out of scope or become nullWorks in play mode and persists across scenesMinimal memory, minimal footprintNo setup, works on first callGreat for debugging systems, state machines, or internal logic[Upgrade] Optional GUI window for visual tracking (sold separately when available)Use Cases:Debug health, timers, flags, delegatesMonitor internal variables during runtimeQuickly verify game logic without breakpointsBuild tooling around runtime variable monitoringTrack variable changes at runtime with a single line of codeWorks with any value type: int, float, bool, string, delegate, etc.Automatic detection of value changes, no polling requiredSelf-initializing: no GameObject setup neededCleans up watched values that go null or out of scopeManual untracking supported via UnTrack()Lightweight and efficient, built for runtime useGUI interface