
Create infinite stylized crack textures inside Unity with a parametric Substance setup.Crack Texture Generator is a Unity Editor tool that lets you generate unlimited stylized crack textures using a Substance (.sbsar) file. It’s perfect for environment artists, VFX designers, and anyone needing dynamic, localized surface damage.What You Can Do:- Create infinite crack variations with exposed parameters (crack shape, rock amount, style, noise, etc.)- Instantly generate unique results using the Randomize button- Export generated textures as PNG for use in any material- Apply them to objects using custom decal shaders (URP & HDRP support included)- Use ready-made Decal Projector prefabs for quick integrationCompatible With:- Unity 2021.3 LTS or newer- HDRP, URP, and Built-in Render Pipeline- Substance 3D for Unity plugin (Free on Asset Store)What's Included:- Procedural `.sbsar` material for crack generation- 8 example PNG textures- Custom shaders for URP, HDRP, and Built-in- Decal Projector prefabs (URP & HDRP)- Example scene- Setup instructions (PDF)Note for URP users:Make sure Decal Support is enabled in your URP settings:Edit > Project Settings > Graphics > URP Asset > Rendering > DecalTip:Textures are not tileable. They are designed for decals and localized effects such as surface damage or stylized crack marks.Built-in by default. URP & HDRP support can be enabled by importing `.unitypackage` files under:Assets/CrackTextureGenerator/RenderPipelineSupport/Full documentation included.