
The ultimate toolkit for creating stunning reveal/unreveal animations for any GameObject, UI, or sequenced message. Now with a complete Message Cycler system for tutorials and UI - NO CODING REQUIRED!Transform your scenes from static to STUNNING with effortless, professional entrance and exit animations for any GameObject!Scene Revealer Pro empowers you to orchestrate captivating, sequential animations for UI elements, characters, environment props, and entire scene compositions with unparalleled ease and control. Whether you're making a grand entrance, animating a tutorial, or creating a smooth exit, you can achieve polished results in just a few clicks.✨ Elevate Your Game's Presentation, Effortlessly! ✨Ever wanted to introduce UI panels with a cinematic flourish? Animate tutorial steps one by one? Or make props gracefully appear and disappear? Scene Revealer Pro is your ultimate toolkit for adding dynamic, highly customizable animations to your Unity projects.Impactful Intros & Outros: Make your game's first and last impressions unforgettable.Engaging UI/UX: Animate menus, pop-ups, and HUD elements to guide the player's eye.NEW! Flawless Tutorials & Dialog: Use the built-in Message Cycler to reveal, hide, and manage sequential text, images, or entire UI panels with stunning SRP animations on each step.Dynamic Environments: Reveal hidden areas, make props appear or vanish, and bring your levels to life.Cinematic Flair: Add polish to cutscenes, title screens, and in-game presentations.From unveiling new levels to making characters dramatically appear, Scene Revealer Pro gives you the power to create complex animation sequences with an intuitive, redesigned workflow.🚀 Why Choose Scene Revealer Pro? 🚀✨ MAJOR NEW FEATURE: The Message Cycler SystemGo beyond simple reveals! The integrated Message Cycler is a complete system for creating animated sequences of messages. Perfect for:Tutorials: Animate each step of your tutorial in and out.Dialogue Systems: Display character lines sequentially.Notifications: Show a series of pop-ups or alerts.Galleries: Animate through a collection of images or items.The Message Cycler is a separate, powerful component that integrates seamlessly, allowing SRP to drive the animations for each message individually.⚙️ Powerful & Versatile Animation EngineAnimate ANYTHING: Apply stunning effects to GameObjects, UI elements (including TextMeshPro), or automatically orchestrate complex hierarchies.NEW! Fade Behavior: The much-requested Fade behavior is here! Animate CanvasGroup.alpha for perfect UI and sprite fades, fully integrated with all timing and sequencing controls.Multi-Behavior Magic: Combine Scale, Move, Rotate, ColorTint, and the new Fade behavior on a single object for unique and sophisticated effects.NEW! Art-Directable Randomization: Go beyond simple randomness. Our enhanced engine gives you total control!Distribution Modes: Choose from UniformBox, UniformSphereSurface, UniformSphereVolume, and PerAxisCurveScaled to define how offsets are randomized.Artistic Control: Use sphereRadius and offsetMagnitudeCurve to visually sculpt the randomness and achieve organic, non-uniform results.workflowPowerful Operating Modes:Manual List Mode: For precise, hand-picked sequences with per-item overrides.Auto Scene Roots Mode: To instantly animate all root objects in your scene.Scene Collection Root Mode (Major Upgrade!): The ultimate tool for complex, organized scenes. Define "groups" and SRP automatically discovers and animates the items within your "collections" (e.g., revealing all the items inside a Walls container, then all items inside a Furniture container).NEW! Tune in Play, Keep in Edit: Activate Editor Persistence to tweak your animations, delays, and settings while in Play Mode and have those changes automatically saved when you exit. Stop guessing and start iterating at lightning speed!NEW! Unclutter Your View with Advanced Gizmos:Visualize your animation paths, offsets, and sequences directly in the Scene View, now in Edit Mode!Use the Show Only Selected Gizmos toggle to focus on a single item in your sequence, decluttering the view for complex setups.Fine-grained toggles for every gizmo type give you full control of what you see.Full Unreveal / Hide Sequences: Animate objects out of the scene with the same rich behavior system, running in reverse order for a perfect "undo" effect.🔌 Seamless Integration & ExtensibilityZero Coding Needed (But Fully Scriptable!): Designed for artists and designers, but with a clean C# API for developers.Event Driven for Maximum Control:Global Events: Hook into onOverallRevealStarted, onRevealComplete, onOverallUnrevealStarted, and onUnrevealComplete to trigger global logic.NEW! Per-Object Events: Subscribe to onMainRevealStart, onMainRevealComplete, and their unreveal counterparts for each individual item in your ManualList sequence for ultimate granular control!Intuitive Custom Editor: Completely redesigned for clarity, with collapsible, persistent sections and reorderable lists to make managing complex sequences a breeze.Online DocumentationJoin the Discord!!!