
Create eye catching dynamic parallax occlusion mapped materials with 2 PBR material layers blended with a dynamically adjustable mask.URP Shadergraph shader which can blend 2 layers with both the layers and mask also having Parallax Occlusion Mapping(POM) to create eyecandy displacement effect.The POM effect can be individually toggled for the mask, and layers to tune the look and performance to your needs.Dynamically adjustable mask makes this shader great for dynamic effects where a material layer would need to be revealed dynamically.Tested with builds on PC(Windows) and Android1 URP ShaderGraph Shader