
Modular building tool for Unity Editor. Instantly design multi-story buildings with smart prefabs, auto room logic, and interior props — perfect for fast level design.Qubic is a fast and intuitive editor tool for constructing architectural designs in Unity using modular prefabs.Build buildings, rooms, bridges, and other structures directly in the Editor with grid-based logic — ideal for quick level design, visual prototyping, and flexible architectural layout.Focus on creating levels, working on design, and refining your ideas.Qubic will bring your ideas to life quickly and accurately, allowing you to see results instantly!⚡ Key Features:🧩 One-click prefab setup — Instantly prepare your models for use in the system.🏗️ Modular grid building — Construct with snapping and smart prefab placement.🧠 Smart blocks — Automatically place doors, arches, and connectors at room joints. Guarantees all rooms are connected on all levels of building.🪑 Furniture & accessory placement — Easily add props inside rooms with placement rules.✏️ Edit prefabs in place — Tweak and update prefabs directly in the scene.🔁 Live structural updates — Instantly rebuild after every change inside the Editor.🏢 Multi-floor support — Build complex, layered architecture with per-floor controls.🧱 Included rooms types — Rooms with walls, windows, doors, stairs, atriums, balconies, fences, roofs, parapets, bridges, rails.⚙️ Interior & exterior wall rules — Set up spawn behavior by floor and placement.✨ Instant style switching — Change the look of the whole structure or per-room styles.📦 L-corner and custom prefab sets — Supports more complex configurations.🛠️ Freeform editing — Move, resize, draw and reshape rooms anytime.Qubic is aimed at quick and easy creation of modular levels in the editor. At the same time, it is a very flexible and extensible tool.[Discord] [Documentation]Before Buy:This is an editor-only tool for manually drawing buildings, mazes, or dungeons.It does not generate whole levels automatically. Full procedural generation is available in the PRO version.This tool is not intended for drawing buildings or generating levels at runtime.Living Update:Any changes you make to prefabs, rooms, or settings trigger a live update of the entire building. This process is extremely fast—updating a building with 5000 cells takes approximately 30-40 ms.It also supports multiple buildings in the scene. This allows you to create large levels with unlimited buildings.Rule-based spawn:Prefab setup is rule-based and does not require programming. The interaction between the build system and prefab rules is tag-based. Rules are unificcated and simple to understanding.