
Homuncul1 is a character that i made using new pipeline and it is part of creature series. It comes with custom jaw animation.(ask qestions or get help) Discord server: https://discord.gg/znJ4c4ffPolycount : without LOD systemVerts: 15,950Faces: 15,636Tris: 31,1423 textures sets 2048x2048Rig - based on UE5 SkeletonThe the base skeleton is untouched.Jaw bones:lip_up1.llip_up2.llip_down1.llip_down2.llip_up1.rlip_ip2.rlip_down1.rlip_down2.rThe model is fully compatible with any animations on the same skeleton.Number of textures 9Texture dimensions 2048x2048Polygon count of [Homuncul1] 31,142Minimum polygon count 31,142Maximum polygon count 31,142Number of meshes/prefabs 1Rigging: YesAnimation count 0Animation type listUV mapping: YesLOD information (no)Types of materials and texture maps ( PBR)