
Map And MiniMap System: Full-screen map, switchable minimap shapes, player/enemy markers, and random enemy movement for Unity games.Map And MiniMap System is a comprehensive Unity asset designed to enhance your game with a fully functional map and minimap. Perfect for top-down or 3D games like RPGs, RTS, and adventure titles, this system saves you time by providing a ready-to-use navigation solution with dynamic features.Key Features:Full-Screen Map: Display a detailed map with smooth zoom and pan functionality, allowing players to explore the game world easily.Switchable Minimap Shapes: Toggle between square and circular minimaps to match your game’s aesthetic.Player and Enemy Markers: Track the player and enemies on both the map and minimap, with real-time position and rotation updates.Random Enemy Movement: Add dynamic gameplay with the EnemyRandomMovement script, making enemies move randomly within defined boundaries.Smooth Camera and Input System: Includes a top-down camera and input handling using Unity’s Input System for seamless integration.Comprehensive Documentation: Detailed setup guide, script reference, troubleshooting, and screenshot placeholders to help you get started quickly.Full-screen map with zoom and pan functionalityMinimap with switchable square or circular shapesPlayer and enemy markers on both map and minimapRandom enemy movement with customizable speed and rangeTop-down camera system with smooth follow and rotationInput handling using Unity’s Input SystemSupports Unity 2019.4 and laterCompatible with all Unity-supported platformsIncludes comprehensive documentation with setup guideNo external dependencies required