
A template for creating arcade-style racing games.The demo scene was created with the built-in render pipeline, but the assets themselves do not contain any processing that depends on a specific render pipeline.WebGL Demo(There are slight differences in the titles and descriptions, but the functionality is the same.)EmailCarThe car's behavior and effects use Ushi Arcade Car Physics, which I developed. It includes various scripts, such as a convenient setup wizard, a script to switch the friction and effects generated for each road surface, a script to turn on the lights, and more. It is highly versatile and can be used for purposes other than racing games.AIEquipped with an AI that has evolved significantly from Ushi Arcade Car Physics (will be reflected in Ushi Arcade Car Physics soon). AI can now avoid overtaking or contacting rival cars.It slows down based on the corner radius estimated from the path, so it can run on courses of various shapes without adjusting parameters.Editor extensions are implemented for the path on which the AI runs, allowing you to intuitively define the path from the scene view.ReplayEquipped with a replay playback function that is indispensable for racing games. Not only the movement of the car, but also the state of the instruments are perfectly reproduced. With a little modification, you can also implement the rewind function that is often seen in recent racing games.MinimapA convenient editor extension that takes aerial photographs of the scene is included. You can easily create a course map by tracing the image taken with this editor extension.Various UIs are includedYou can freely combine them to create your favorite race UI.Lap timeTotal timeNumber of lapsPositionMini mapStart signalFinishNoteSound effects are not included in the package. This is because the Asset Store rules do not allow the inclusion of CC licensed files. I apologize for the inconvenience, but these are free materials, so please download them yourself. The download link is listed in the documentation.Third-Party Notices1. Noto Sans JapaneseSIL Open Font License, Version 1.1Copyright (c) Google Inc. All rights reserved.It uses the old InputManager for input.It was made with Unity6. It will not work with versions prior to Unity6.