
Prefab Icon Studio – clean, dev-friendly
Kabreet Games
$13.99
$19.99
30%OFF
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Capture stunning prefab icons and thumbnails – with full support for animations, particles, UI overlays, and transparent backgrounds.✨ Features🎥 Real-Time Preview Window with full rotation, zoom, and offset control🧍 Animator Support – choose animations, scrub frames, or play in real-time🔥 Particle Simulation – preview and bake particles at any frame🖼️ UI Overlay Support – render UI layers above and below the prefab🔲 Orthographic & Perspective Camera Modes🎨 Custom Background Colors💡 Lighting Controls – tweak dual light setup intensity & color💾 Save to PNG with transparency, auto-import as Unity Sprite🔧 Auto Save/Load Settings and UI presets for consistent output📦 What’s IncludedFull Unity Editor window toolUI overlay prefab system (Before and After layers)Settings save/load (including custom camera/view setup)Example usage documentation🧠 Use CasesAsset Store icon creationInventory item previewsCard and ability thumbnailsStylized UI integration with prefab renders🛠️ How to UseGo to Tools → Kabreet Games → Advanced Icon CreatorDrag in any prefab with or without Animator/ParticlesCustomize camera, lights, and UIClick Save Icon to export as PNG📁 RequirementsUnity 2021.3+Built-in, URP, or HDRP (any render pipeline)Layer named "UI" for UI canvas rendering📌 NotesUI Prefabs: Place IconCreatorUIPreset.prefab and IconCreatorUIPresetBefore.prefab in Assets/Resources/Customize UI overlays with your own designGenerated images are saved with transparent backgrounds🔧 Technical DetailsCustom Unity Editor window built using EditorWindow and PreviewRenderUtilityEditor Window Tool:Background color customizationCamera Support:Perspective and Orthographic modesAdjustable zoom, rotation, position offsetManual frame scrubbing or real-time playbackAnimation Support:Animator component supportSelect animation clips from controllerPlayback control with time sliderParticle Support:Simulates and previews particles at any frameRendered on top of prefab in final iconUI Overlay Rendering:Two canvas layers (Before and After) rendered via separate UI camerasWorks with any UI prefabPreviewRenderUtility-based lightingLighting Controls:Two directional lightsAdjustable intensity and colorAuto-imported as Sprite assetImage Export:Combines 3 render textures: prefab, UI before, UI afterAlpha blending for UI layersFinal image saved as PNG with transparencyStores UI prefabs in Resources folderSettings System:Saves window configuration as JSONRequires "UI" layer for correct canvas renderingEditor Compatibility:Compatible with Unity 2021.3 LTS and newerWorks with Built-in, URP, and HDRP