
A Beautiful monochromatic environment with an animated character, and parallax background.This Unity 2D template includes:🎮 Core Features:Fully rigged grayscale ninja character (cutout-style limbs)Smooth 2D platformer movement: run, jump, dashBlend Tree–driven animations for Idle, Run, Jump, DashModular, customizable parallax background systemDynamic screen shake, ghost trail, and particle FX🧠 Ideal For:Stylized 2D platformersGame jam prototypesLearning character animation with Unity bonesHigh-contrast or monochrome indie titles📦 Asset Details:Total Assets: 10+ (sprites, prefabs, scripts, scenes)File Types: PNG (sprites), .anim/.controller (animations), .cs (scripts)Includes:1 hand-drawn character with separated limbs (PNG, 794×1123 px avg)5 background layers for parallax effect2 particle FX (dash, jump)Fully configured Animator Controller + Blend TreeSample scene with camera rig, parallax, and player prefab🧩 Structure:All assets organized under Assets/Coder_Assets/Mr_Command's_Vector_Assets/No overlap with Unity default templates (no SampleScene, unique GUIDs)💡 Usage:Simply open ExampleScene.unity to beginScripts and prefabs are modular and editableWorks with Unity 2021.3+ and URP or Built-In RPControls: A/D = move left/right, Space = jump, Shift = dash🔧 Tech:Bone-based character animation using Unity 2D AnimationScripted parallax background with X/Y controlSmooth camera follow with look-ahead and screen shakeKey Features:• 🎮 Fully functional 2D platformer controller - Smooth run, jump, and dash mechanics - Ghost trail, particle FX, and screen shake on actions• 🧍♂️ Modular, bone-rigged ninja character - Hand-drawn grayscale limbs with cutout-style animation - Animations for Idle, Run, Jump, and Dash - Animator Controller with Blend Tree and trigger-based transitions• 📷 Camera system with dynamic follow - Smooth damp movement with optional look-ahead - Screen shake triggered on dash and land• 🌄 Parallax background system - Multi-layer support with separate X and Y parallax control - Customizable movement factor per layer - Jitter-free and optimized for platformers• ✨ Visual polish features - Jump/dash particle bursts - Ghost trail effect on dash (instanced or toggled) - Layered background depth and screen feedback• 🧱 Clean project structure - All assets located under `Assets/Coder_Assets/Mr_Command's_Vector_Assets/` - Unique GUIDs and renamed scenes (no conflicts with Unity templates)• 🔧 Editor-friendly and customizable - Easy to replace sprite art with your own - All values exposed in Inspector for quick tuningUnity Version: Compatible with 2021.3+ Render Pipelines: Built-In and URP File Formats: .cs (scripts), .png (sprites), .anim, .controller Total Scripts: 6 (PlayerController, CameraFollow2D, Parallax, etc.) Documentation: Included (`Readme.txt`)