
Generation of lands with chunks, biomes, props, rocks, water, navmesh, collisions, and more...URP support (does not work in HDRP). For Built-in - cameras, shaders will not work correctlyDOCUMENTATION | Discord | DemoTerraWorld is a powerful procedural terrain generator that helps you create beautiful, optimized game worlds with 10 unique biomes. Perfect for open-world games, survival titles, and strategy projects.Read docs for more info...🌍 Key Features:* 🪐 Smart Terrain Generation- Chunk-based system with LOD transitions- Automatic collision generation- Performance-optimized mesh creation* Basic Water System- Simple water planes for lakes and ponds* AI Navigation- Automatic NavMesh baking- Ready for NPC pathfinding* Resource System- Procedural ore and mineral generation- Mountain resources for mining gameplay* 🗺️ Biome-Specific Props- 10 unique biomes with appropriate assets- Intelligent prop distribution (trees, rocks)- Mountain generation as elevated plateaus- **Desert**- **Savanna**- **Tropical Rainforest**- **Grassland**- **Woodland**- **Seasonal Forest**- **Temperate Rainforest**- **Boreal Forest**- **Tundra**- **Ice*** 🖼️ Flexible View Modes- Toggle between standard and wireframe views* Vegetations- From 3 to 4 sizes for each vegetation (there are snow trees)- Each vegetation has its own LOD- 4 types of textures for rocks (desert, tropics, default, snow)- There are several types of birds on the map- More than 50 rocks- More than 200 vegetation models* Resource Palettes- Stone- Water- WindThe asset also includes a simplified life cycle of vegetation. Plants will change their size from the smallest to the largest.At the moment, you can't create infinite lands because there are internal restrictions. There are plans to add functionality for infinite lands.Biomes are not generated seamlessly! Each generation corresponds to one biome.The asset was developed in addition to HexaWorld Grid System EnhancedSuitable for genres:- RPG- TopDown- Strategy- Sandbox- and similar gamesGames created using this Asset:- The Last WorldDependencies:- ✅ DoTween - not a strong addiction- ✅ Extenject- ✅ UniTask- ✅ MTree (Included) - Free Unity Asset, but deprecated for some reason- ✅ URP Stylized Water ShaderFull compatible with:URP Instanced Indirect Grass RendererURP Procedural CloudsFactory Game Buildingand othe factory game assetsLimitations:- ⚠️ URP support (does not work in HDRP). For Built-in - shaders will not work correctly- ⚠️ Generating extra large lands takes a long time- ⚠️ Does not support WebGL or Mobiles due to browser computing limitations (but you can always optimize for these platforms)🔄 REFUND POLICY - Read before buy⚠️The some screenshots showing this asset show what you can achieve. All the screenshots showing were taken on URP.⚠️The asset does not include clouds, grass and some game models that are shown in the game footages.Read docs before buy...🌍 Key Features:- URP- Procedural- Chunk-based system with LOD transitions- Automatic collision generation- Performance-optimized mesh creation- Simple water planes for lakes and ponds- Automatic NavMesh baking- Ready for NPC pathfinding- Procedural ore and mineral generation- Mountain resources for mining gameplay- 10 unique biomes with appropriate assets- Intelligent prop distribution (trees, rocks)- Mountain generation as elevated plateaus- Desert, Savanna, Tropical Rainforest, Grassland, Woodland, Seasonal Forest, Temperate Rainforest, Boreal Forest, Tundra, Ice- Toggle between standard and wireframe views- From 3 to 4 sizes for each vegetation (there are snow trees)- Each vegetation has its own LOD- 4 types of textures for rocks (desert, tropics, default, snow)- There are several types of birds on the map- More than 50 rocks- More than 200 vegetation models