
World-class VFX. Limitless potential. Your project deserves the finest. Elevate your project with a curated suite of 500+ world-class VFX. Built for professional developers and visionary studios.Elevate your project's visual fidelity with the Complete VFX Bundle for Unity: a premium collection that amalgamates the VFX Master Bundle and VFX Ultra Bundle into an unparalleled suite of over 500 high-quality visual effects.This bundle is meticulously designed for developers who demand excellence and versatility in their visual assets.Key Features:Extensive Variety: From realistic explosions to stylized magic spells, this bundle covers a broad spectrum of visual effects suitable for any genre.Optimized Performance: Fully compatible and optimized for the High Definition Render Pipeline (HDRP), ensuring seamless performance across devices.Customizable Assets: Each effect is modular and easily customizable, allowing for seamless integration and adaptation to your project's unique needs.Professional-Grade Quality: Crafted with attention to detail to meet the standards of high-end productions and AAA games.Invest in the Complete VFX Bundle for Unity to access a comprehensive, high-quality, and versatile set of visual effects that will significantly enhance your game's visual appeal and performance.An elite collection of over 500+ AAA visual effects, meticulously crafted for high-end production.Fully optimized for URP. Modular, performant, and ready for next-gen experiences.Designed for studios, built for excellence.Number of prefabs: 865Number of shaders: 198Number of materials: 876Number of textures: 937Texture sizes: power of 2, from optimized 256x256 up to HD 2048x2048Number of cube maps: 9Number of sound effects: 366Number of meshes: 246Disclaimer: The pack works in a 2D environment on a 3D render pipeline, but NOT with the 2D render pipeline features, neither for BIRP, URP, or HDRP. That means the 2D Core, 2D Mobile, 2D (URP) templates and such won't work. If your project is 3D render pipeline-based, but in a 2D setting, such as using an Orthographic Camera, it will work.