
Gravix lets you place objects in Unity scenes with real-time gravity and physics, making level design more natural, fast, and intuitive.Gravix is a Unity Editor tool that lets you place objects with real-time gravity and physics simulation. Toggle gravity with a key, preview placements, and create more natural, dynamic scenes quickly and intuitively, perfect for level designers.Supported Render Pipelines:✅ Standard/Built-In✅Universal✅High-DefinitionFor a list of features, see Technical Details🔄 Gravity Toggle (G key): Quickly enable or disable gravity simulation in the editor using a simple shortcut.🎯 Physics-Based Placement: Automatically applies gravity to placed objects, allowing them to fall and settle naturally using Unity's physics engine.👻 Ghost Preview Mode: Semi-transparent visual preview of the object before placement, including material override and collider disabling.🖱️ Mouse Placement Controls:Left Click: Place the object at the targeted surface.Right Click: Cancel placement and remove preview.🧲 Rigidbody Auto-Assignment: Adds a Rigidbody component automatically to objects if not present during gravity mode.🔁 Selection-Based Activation: Any newly selected object will be affected by gravity instantly if the mode is active.🔄 Real-Time Physics Simulation: Uses Physics.Simulate() during Edit Mode for real-time feedback and scene interaction.🛠️ Undo Support: Full integration with Unity’s Undo system for safe and reversible changes.🧩 Editor Integration: Works seamlessly in the Scene view without entering Play Mode.