
A medieval character that will suit many genres of games.Hello. The character is suitable for many genres of games. When designing the character I assumed that he can be used both as an NPC and in more significant roles, primarily he is oriented for games with medieval themes.Live-Link Ready with 52 ARkit Blendshapes 😉This Character rig is based on Humanoid skeleton. 🦴(Rig is based on Unreal Engine 5 Mannequin skeleton)Additional bones that are added to skeleton:- Ribbon (2 bones)- Hair (6 bones) 512x512-4K Texture7 Materials21 Textures + 8 Additional Hair Textures 4K (Albedo; Alpha; AO; Depth; Flow; ID; Normal; Roots)Number of textures 21+8Texture dimensions 512x512-4K TextureMinimum polygon count 82667 TrisMaximum polygon count 82667 TrisNumber of meshes/prefabs 1Rigging: YesAnimation count: NoUV mapping: YesLOD information (No)Types of materials and texture maps (PBR)