
High-quality, realistic modular sci-fi characters with humanoid rigs and customizable advanced materialsPlease note that the customizable material was created in the Shader Graph. In the Built-in render pipeline, Shader Graph must be installed in your project, for the material to work correctly.Highly detailed, realistic 3D Sci-fi Characters with modular parts and a shotgun. There's a male and female version. Characters are made up of modular parts, human body parts can be excluded to avoid overlap and reduce polycount.Character does not have LOD systemKey FeaturesSupports Built-in, URP, and HDRPFully Rigged with Humanoid RigAdvanced materials with easily customizable colorsIncludes full-body mesh and modular partsMaterialsMaterials are made in Shader Graph. There are three types of materials, one for each rendering pipeline (URP, HDRP, StandardRP). Each outfit part supports three independently customizable color regions, controlled via a Material ID map. Patterns can be added and adjusted for each color region. There are also a customizable hair material, a procedural eye material, and a skin material with adjustable skin tone and separate, toggleable makeup layers (e.g., lips, eyes, blush), each with individual controls. Outfit and skin materials include configurable layers for dirt and blood effects. All materials are easily extendable, allowing the addition or removal of layers if needed.4K TexturesBaseColor, Normal, IDMap, ORM(OcclusionRoughnessMetallic), SSS (Subsurface Scattering), Specular, Cavity, Parallax, OpacityPolycountMale (all modular parts combined)Faces 84,384 ・ Tris 168,410 ・ Verts 95,895Female (all modular parts combined)Faces 100,394 ・ Tris 200,472 ・ Verts 122,555Number of textures: 136Texture dimensions: 4096x4096, 2048x2048, 1024x1024Polygon count: 200,472Number of meshes: 105Number of prefabs: 315Rigging: YesAnimation count: 0Animation type list: 0UV mapping: YesLOD information: 0Types of materials and texture maps: PBR