
The fastest, most reliable way to translate Unity projects into 100+ languages. Zero effort, weeks saved. Reach wider markets and boost your revenue instantly.Read below text in your main language : write your language code to for example "it" for Italy, "fr" France - > Talk to our GPTLocalize all Unity Projects to 100+ languages with ease.Stop wasting weeks on manual localization. Translathor Pro is the ultimate AI-powered localization tool built for Unity developers who want their games to go global.How it works:Select the scenes and prefabs you want to localize.Click the “RUN” button in the “Project Translator” window. (Play Mode will start here.)Play through the scenes while the plugin listens for text changes in the background.Stop the game.The translation process will begin. Wait... and follow the Console.When you see “Bulletproof translations completed” in the Console, you're done.Everything is ready. Go global!----Important Informations:Works with old, new, or even partially localized projects.Text in image translation is not supported yet. (coming soon)You may need to make additional payments to the OpenAI platform. Free usage is limited. If you enter your own OpenAI key, all translation and extra features become unlimited. The costs are very reasonable.Powered by OpenAI – translations are fluent, natural, and accurate.----For Tutorials click -> Youtubeyou can ask anything to gpt : Talk to our GPTcontact us : connect@takeover.games - Features:Automatically scans all scenes and prefabs to detect localizable UI textsTracks dynamic texts at runtime (subtitles, log entries, instanced UI)Creates production-ready String Tables with automatic key generationCaptures screenshots and matches them with scene structure (JSON) for context-aware translationIntegrates with OpenAI, Gemini, and XAI — works with any API key and model nameSupports meaning-based translation using full scene analysis (visual + structural)Includes a 6-layer AI-powered quality control systemDetects UI overflows and translation length issuesAutomatically disables existing localization components in Record ModeNo coding or asset changes required — plug and playComes with preconfigured NotoSans fonts for 339+ languages (TextMeshPro)Fully editor-based; runs entirely inside UnityZero FPS impact during gameplay or recordingExportable, editable, and resettable at any time- Supported OS:WindowsmacOSLinux (Editor only; runtime compatibility may vary)Unity Editor version: 2021.3 LTS or higher recommendedTarget platform: All Unity-supported platforms (iOS, Android, PC, WebGL, Console)- Link to documentation:DocumentationTranslations are handled by AI models, ensuring highly accurate, natural, and context-aware localization.