Pro AI Voice Command is an offline voice recognition system for Unity with real-time commands, multi-language support, exact or fuzzy matching, and cross-platform support for Android, iOS, and desktopTransform how players interact with your game by adding a powerful, intelligent voice command system that works completely offline. Pro Voice Command is an enterprise-grade solution trusted by game developers worldwide who need reliable, accurate voice recognition without the complexity of cloud services or internet dependencies.Why game developers choose InboraAI Pro Voice Command:Players can control your game naturally using their voice. Say goodbye to complex button combinations and menu navigation. Whether you're building an action game, RPG, VR experience, or accessibility-focused title, voice commands create a more immersive and inclusive experience.Complete control, zero compromise. The entire system runs locally on the player's device. No data sent to servers. No internet required. No monthly fees. Games work offline, in remote areas, or any environment where connectivity isn't guaranteed.Built for every game genre. From first-person shooters where players bark commands like "fire" and "reload," to RPGs with natural voice menus, to VR games requiring hands-free control, Pro Voice Command handles them all. The intelligent fuzzy matching system understands accents, typos, and variations so players never have to speak perfectly.Easy to integrate. Add a component, register your commands, and you're done. Comprehensive documentation with real-world examples makes setup straightforward even for complex scenarios. Beginners can add basic voice control in minutes. Advanced developers can customize the entire recognition pipeline.Proven in production. Used in commercial games and professional applications. Handles edge cases like background noise, multiple languages, and varying microphone quality. Real-time voice activity detection prevents false triggers from conversations or ambient noise.Full source code included. Modify the recognition algorithm, adjust noise reduction, fine-tune matching sensitivity, or implement specialized features. Complete C# source code gives you total control over how voice recognition works in your game.Platforms: Android, iOS, Windows, macOS, Linux, WebGLWorks Offline: Yes, complete offline processing with no internet connection requiredLanguage Support: English, Spanish, French, German, Italian, Portuguese, Russian, Japanese, Chinese, KoreanCore FeaturesNine AI Models: Choose from lightweight (75MB) to maximum accuracy (2.9GB) models based on your needsReal-Time Recognition: Sub-second response time for voice commands with intelligent voice activity detectionFuzzy Matching: Handles accents, speech variations, typos, and natural language patterns with confidence scoringCross-Platform: Works seamlessly across desktop, mobile, and web platformsMulti-Language: Runtime language switching for global gamesFull Source Code: Complete C# implementation for unlimited customizationPerformance SpecificationsModel Options:Tiny: 75MB storage, 390MB RAM, 90-120ms responseTiny (English): 75MB storage, 390MB RAM, 65% accuracyBase: 142MB storage, 500MB RAM, 75% accuracyBase (English): 142MB storage, 500MB RAM, 78% accuracySmall: 466MB storage, 1GB RAM, 88% accuracy (Recommended)Small (English): 466MB storage, 1GB RAM, 91% accuracyMedium: 1.5GB storage, 2.6GB RAM, 94% accuracyMedium (English): 1.5GB storage, 2.6GB RAM, 96% accuracyLarge: 2.9GB storage, 4.7GB RAM, 97% accuracyProcessing Speed: 250-350ms per command with recommended Small model, faster with smaller models, comprehensive analysis with larger modelsAccuracy Rates: 65-97% depending on model selection and audio qualityMemory Footprint: Scales from 390MB (lightweight) to 4.7GB (maximum accuracy) RAM during runtimePackage ContentsComplete API with VoiceCommandEngine for command registration and controlNine pre-trained Whisper AI models covering various accuracy and performance needsReal-time speech transcription and voice activity detection system50+ page API reference with detailed method documentation50+ working code examples for common use casesFive complete demo scenes showing different implementation patternsFull C# source code for complete customizationEditor Control Hub for configuration and testingReal-time debugging and monitoring toolsMinimum RequirementsUnity: 2020.3 LTS or higherMemory: 1GB RAM minimum, 2GB recommended for developmentStorage: 150MB base installation plus model files (75MB to 2.9GB)Processor: Dual-core 2GHz processor minimumMicrophone: Any USB or built-in microphoneRecommended SpecificationsUnity: 2022.0 LTS or higher Tasted on Unity 6000.2 alsoMemory: 8GB RAM for desktop development, 4GB for mobile devicesStorage: 2GB available for development and model filesProcessor: 6-core 3GHz or betterMicrophone: USB noise-cancelling microphone for best resultsSuitable ForAction and Adventure Games: FPS, platformers, exploration games with voice command controlsRPG and Strategy Games: Voice-controlled menus, inventory systems, and tactical commandsVR and AR Applications: Hands-free interaction and natural command inputAccessibility Features: Inclusive voice-only gameplay modes for players with disabilitiesMobile Games: Lightweight models support Android and iOS with minimal storage impactProfessional Applications: Training simulators, educational software, and command systemsIndie Games: Complete customization supports experimental voice mechanicsCustomization OptionsAdjustable voice sensitivity and detection thresholdsConfigurable confidence scoring and matching algorithmsCustom audio processing pipelineLanguage-specific recognition optimizationContext-sensitive command systemsDynamic command registration at runtimeMulti-NPC voice command supportPlatform-specific configuration