
MiTree is a flexible and efficient Behavior Tree system for Unity, offering a user-friendly editor, powerful event system, and seamless integration for creating dynamic AI behaviors.MiTree is a powerful and versatile Behavior Tree solution for Unity, designed to enhance your AI development process. Whether you are building NPCs for a game, AI agents for simulations, or complex decision-making systems, MiTree offers a structured and scalable approach to implement sophisticated behaviors.Features:✅ User-Friendly Editor: Easily create, edit, and visualize behavior trees with an intuitive node-based interface.📌 Flexible Event System: Supports a robust event system to enable smooth communication between components.🔄 Seamless Integration: Compatible with existing Unity projects and other assets without hassle.📈 Optimized Performance: Efficiently handles complex AI logic while maintaining high performance.🔑 Documentation & Examples: Comprehensive user guide and sample projects to help you get started quickly.MiTree is perfect for developers looking to implement AI behaviors with minimal effort and maximum control. Improve your AI systems with MiTree today!Supported Unity Versions: 2020.3 LTS or higherDevelopment Platform: Unity Editor (Windows, MacOS)Runtime Platform Compatibility: Windows, MacOS, Android, iOS, WebGL, ConsoleScripting Backend: Mono, IL2CPPProgramming Language: C#API Documentation: Included (Comprehensive User Guide with code examples)Event System: Custom robust event handling for smooth communication between nodes.Editor Integration: Fully integrated with Unity Editor, providing a drag-and-drop node-based interface.Serialization: Supports Unity’s serialization system for saving and loading behavior trees.Source Code: Not Included