
Advanced Physics Engine for Unity with realistic collisions, rigid body dynamics, constraints, and optimization. Supports 2D/3D physics, soft bodies, custom forces, and dynamic object cuttingEnhance your projects with a powerful physics engine designed for high-performance simulations. This package offers realistic collisions, rigid body dynamics, constraints, and optimized performance for both 2D and 3D environments.Key Features:✅ Realistic Physics Simulation – Supports rigid body, soft body, and custom forces.✅ Dynamic Object Cutting – Slice and deform objects in real-time with precision.✅ Optimized Performance – Designed for smooth gameplay across various platforms.✅ Customizable & Modular – Easily tweak parameters for unique physics-based interactions.✅ Genre Versatility – Perfect for action, puzzle, simulation, and VR games.Seamlessly integrate advanced physics into your game with full customization and flexibilityRealistic Physics Simulation – Supports both 2D and 3D physics with accurate collision detection and response.🔹 Dynamic Object Cutting – Real-time slicing and deformation with smooth mesh updates.🔹 Rigid Body & Soft Body Dynamics – Simulate hard surfaces and deformable materials.🔹 Custom Forces & Constraints – Apply wind, gravity variations, and joint constraints.🔹 Multithreading & Optimization – Ensures high performance with low CPU overhead.🔹 Customizable Parameters – Easily adjust physics properties for unique behaviors.🔹 Seamless Integration – Compatible with Unity's physics system and supports scripting APIs.🔹 Cross-Platform Support – Works on PC, Mobile, VR, and Console.