Desert Environment – Modular Apocalyptic Wasteland (HDRP)
PixelGames by MetaMix3d
$49.99
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Create cinematic post-apocalyptic desert worlds in minutes. A modular HDRP environment pack built for survival, FPS, and open-world games.HDRP Compatibility• Built for Unity 2021.3 LTS+• Optimized for HDRP 12.1.7+• Includes HDRP materials, shaders, VFX (sandstorms, heat haze), and Procedural Terrain Painter tool• Not compatible with Built-in or URP (manual material conversion required)• Setup guide and documentation includedBuild Massive Desert Worlds - FastThis modular HDRP desert environment is designed for developers who need large-scale, post-apocalyptic maps without spending months on world building.Perfect for:• Survival Games• Open-World Exploration• Post-Apocalyptic FPS• Sci-Fi Wasteland Scenes• Multiplayer Desert ArenasFully customizable and performance-optimized for HDRP projects.Core Features:76 Modular 3D AssetsIncludes ruined structures, futuristic sci-fi towers, rusted abandoned buildings, debris elements, mutant vegetation (lizard + desert plants), and pyramid structures.Average polygon count: ~19K tris per major structure.High-Quality PBR Textures (2K)Albedo, Normal, and Metallic maps included for realistic lighting in HDRP.LOD Groups IncludedOptimized for Desktop, Mobile, and XR performance.Immersive VFX Suite• Thunder & Lightning• Fire Particle Systems (Energy Ball)• Dynamic Smoke & Dust VariantsHDRI Skyboxes Included5 HDRI Skyboxes (Sci-Fi + Day/Night variations)Prebuilt HDRP Demo SceneFully assembled showcase scene included for instant testing and reference.Procedural Terrain Painter ToolIncluded to accelerate large-scale desert terrain creation.Performance & Optimization• Built specifically for HDRP• Modular prefabs for efficient batching• LOD-ready assets• Designed for scalable environmentsEasy SetupImport package via Unity Package ManagerActivate HDRP (guide included)Open demo scene or drag prefabs into your projectCustomize terrain using included painter toolNote⚠️ Dependency: ProceduralTerrainPainter folder (/Dependencies) must remain intact. Keep "ProceduralTerrainPainter" folder intact (Assets/DesertTerrain/Dependencies)Texture Resolution:• 2048x2048 (Albedo, Normal, Metallic/Smoothness)• 76+ texture sets (including terrain maps)Polygon Count:• Per Model (Average): ~19,184 triangles• Range: 5K (small props) to 50K+ (large detailed structures)Assets Included:• 76 Unique Meshes / Prefabs• Modular environment pieces• Terrain elementsRendering Pipeline:• HDRP OptimizedRigging: NoAnimation: None (Static Environment Assets)UV Mapping: Fully UV UnwrappedLODs: Included (3 Levels per major asset)Materials: PBR (Albedo, Normal, Metallic/Smoothness)




