
Automatically assign scene objects, prefabs, and ScriptableObjects to serialized fields in the editor, making setup faster and easier.Should work with most Unity versions!Quick Assign: Effortless Field Assignment for UnityStop wasting time manually dragging and dropping objects into serialized fields.Key Features:✅ Automatic Assignment: Scans all MonoBehaviour scripts in the scene and assigns references based on field/property names matching GameObject or ScriptableObject names.Works with both public fields and fields marked with [SerializeField]Works with classes marked with [Serializable]✅ Smart Caching: Maintains caches for scene objects, ScriptableObjects, and prefabs to improve performanceUpdates caches when needed✅ Multiple Assignment Modes: Can assign references for selected objects only or for all objects in the sceneCan be triggered via keyboard shortcuts or menu items✅ Reference Types Supported:🔹GameObjects🔹Components🔹ScriptableObjects🔹Arrays and Lists of the above types✅ Reset Functionality: Can clear all references from selected scripts or all scripts in the scene.✅ Logging: Keep track of all Quick Assign events with detailed logs.✅ Boost Efficiency with Hotkeys – Speed up your workflow with handy shortcuts.Save time and focus on building your game while this tool handles field assignments for you!Works For:🔹Unity Components🔹Serializable classes🔹Arrays and Lists🔹ScriptableObjects🔹Prefabs