
This asset provides a comprehensive list of systems to help you build your own strategy game. It includes all the core mechanics of strategy games needed to bring your vision to life.Fog of War uses Projector to cast the shadows. Only BuiltIn currently supports it.LookAt camera shader (used for certain VFX) also behaves differently in URP and HDRP. Will be updated later on.Inspired by RTS classics such as Warcraft III, this asset offers a comprehensive suite of systems, making it easy for you to create your own strategy game.To fully grasp the scale of the asset it is recommended to watch this Video and to play the Windows Demo!Key Features:Lobby - Define complex player and team relations, and the lobby will be configured automatically.Multiplayer - Networking is not determenistic, while offering full synchronization it is best suited for 100v100 units for two players (RTS games) or 10v10 units for 2+ players (MOBAs). Higher player and/or unit count requires more bandwidth.Load/Save system - Save the state of your game at any moment to load it later. Supports multiplayer, mid-game joining.Fog of War - A complete Fog of War solution, essential for any RTS game.Resource system - Easily create and configure various resources, including resource collection mechanics.Technology Tree system - A tech tree system that allows for engaging game progression.Ability system - This system allows you to use sample abilities or create your own with unique logic to interact with the game world.Inventory system - A complete item and inventory system.Attack system - A fully customizable attack system suitable for any strategy games including Tower Defense games.Unit system - At the essence of the asset is its unit system that allows you to create entities, be it a Unit, Building or a Tree, for player to interact with.Leveling Module- Module for the unit system that allows your units to gain XP and increase their levels, integrated with Ability system it allows to learn new abilities with skill points gained when units level up.Construction Module - This module allows for your buildings to be constructed by other units, they also can be configured to be built on their own or with the help of multiple workers. Crucial part of RTS games.Sound System - Good audio feedback is crucial for an immersive experience. The sound system allows full customization to provide the perfect in-game audio feedback.Custom Editor - Carefully creafted custom editor that allows you easilty modify parts of the asset to fine-tune the game.And more - This asset offers complete set of features that are crucal parts of strategy games, but not easily noticable: Healhbars, Chats, Minimaps, Pings, Stunned units, Critical attacks, Polymorped foes, Neutral allies, Transport units and more. To learn about all of them and familiarize yourself with the asset you can play the Windows Demo or refer to Online Documentation.This asset includes modified version of Universal Strategy Camera asset. Only BuiltIn Render Pipeline - FoW implementation uses projectors and custom shaders written for it. If you want to use another render pipiline you will have to modify FoW. Everything else is not dependant on render pipelines.Minimum version of Unity is 2022.2 because of usage of the new AI Navigation package. If you wish to use other A* pathfinding solutions you can potentially use lower versions of Unity. The following unity packages should be in the project:New InputSystemNetcode For GameobjectsShaderGraphAI NavigationTextMesh ProUI ToolkitGraphical assets in demo folder are for demonstration purposes only!